Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- n -
- name
: animfiles.txt
- name_cmp()
: c_misc.cpp
- NAME_MAX
: define.h
- name_to_material()
: utils.cpp
, libproto.h
- NAMLEN
: global.h
, win32.h
- NAN
: cjson.cpp
- NDI_ALL
: newclient.h
- NDI_ALL_DMS
: newclient.h
- NDI_BLACK
: newclient.h
- NDI_BLUE
: newclient.h
- NDI_BROWN
: newclient.h
- NDI_COLOR_MASK
: newclient.h
- NDI_DELAYED
: newclient.h
- NDI_DK_ORANGE
: newclient.h
- NDI_GOLD
: newclient.h
- NDI_GREEN
: newclient.h
- NDI_GREY
: newclient.h
- NDI_LT_GREEN
: newclient.h
- NDI_MAX_COLOR
: newclient.h
- NDI_NAVY
: newclient.h
- NDI_NO_TRANSLATE
: newclient.h
- NDI_ORANGE
: newclient.h
- NDI_RED
: newclient.h
- NDI_TAN
: newclient.h
- NDI_UNIQUE
: newclient.h
- NDI_WHITE
: newclient.h
- need_to_write_bookarchive
: readable.cpp
- NEUTRAL_RATIO
: shop.cpp
- new_connection()
: loop.cpp
- new_exp()
: exp.cpp
, libproto.h
- new_player_cmd()
: sockproto.h
, request.cpp
- new_shared_string()
: shstr.cpp
- new_text_name()
: readable.cpp
- newhash()
: sproto.h
, server.cpp
- newmapcmd()
: protocol.txt
- news
: media-tags.txt
- news_cat()
: cfnewspaper.cpp
- newspaper_database
: cfnewspaper.cpp
- next_event_registration
: events.cpp
- next_registration
: commands.cpp
- NO_EMERGENCY_SAVE
: config.h
- no_gain_msgs
: spell_effect.cpp
- NO_PASS_DOORS
: treasure.cpp
- NO_SPECIAL
: special.cpp
- NO_SYM
: random_map.h
- NOT_PERMADETH
: config.h
- Note
: protocol.txt
, Release_notes.txt
- NOTE
: INSTALL_WIN32.txt
- note
: survival-guide.txt
- NPC
: survival-guide.txt
- NPC_DIALOG_ARCH
: dialog.cpp
, dialog.h
- npc_list
: mapper.cpp
- npcSay()
: cfpython.cpp
- NR_DECOR_OPTIONS
: decor.cpp
- NR_EVENTS
: events.h
- NR_OF_HOLE_TYPES
: special.cpp
- NR_OF_HOOKS
: plugins.cpp
- NROF()
: object.h
- NROF_SACRIFICE
: button.cpp
- NROF_SOUNDS
: define.h
- nrofallocobjects
: object.cpp
, object.h
- nrofallowedstr
: init.cpp
, global.h
- nrofartifacts
: init.cpp
, global.h
- NROFATTACKMESS
: attack.h
- NROFATTACKS
: attack.h
- nroferrors
: global.h
, init.cpp
- nroffreeobjects
: object.h
, object.cpp
- NROFLAYOUTS
: random_map.h
- NROFREALSPELLS
: spells.h
- NROFSKILLS
: arch-handbook.txt
- nroftreasures
: TreasureLoader.cpp
, assets.cpp
- NRSPELLPATHS
: spells.h
- Ns_Add
: newserver.h
- Ns_Avail
: newserver.h
- Ns_Dead
: newserver.h
- NS_FACESENT_FACE
: newserver.h
- NS_FACESENT_SMOOTH
: newserver.h
- nstrtok()
: libproto.h
, readable.cpp
- nuke_map_region()
: special.cpp
, rproto.h
- NUM_ACCOUNT_CHAR_FIELDS
: account_char.cpp
- NUM_ACCOUNT_FIELDS
: account.cpp
- NUM_ANIMATIONS
: global.h
- NUM_BODY_LOCATIONS
: object.h
- NUM_COINS
: shop.cpp
- NUM_FACINGS
: global.h
- NUM_FLAGS
: define.h
- NUM_FLOAT_BONUSES
: living.cpp
- NUM_INT_BONUSES
: living.cpp
- NUM_OF_SPECIAL_TYPES
: special.cpp
- num_players
: arch-handbook.txt
- num_resist_table
: treasure.cpp
- num_sizes
: mapper.cpp
- NUM_STATS
: living.h
- numb_ingred()
: recipe.cpp
- numb_ob_inside()
: alchemy.cpp