Crossfire Server, Trunk
image.h
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#ifndef IMAGE_H
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#define IMAGE_H
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struct
face_info
{
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uint8_t *
data
;
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uint16_t
datalen
;
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uint32_t
checksum
;
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};
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struct
face_sets
{
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int
id
;
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char
*
prefix
;
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char
*
fullname
;
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struct
face_sets
*
fallback
;
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char
*
size
;
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char
*
extension
;
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char
*
comment
;
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size_t
allocated
;
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face_info
*
faces
;
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};
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extern
face_sets
*
find_faceset
(
int
id
);
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#define MAX_IMAGE_SIZE 10000
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#endif
/* IMAGE_H */
face_sets::allocated
size_t allocated
Definition:
image.h:25
face_sets::id
int id
Definition:
image.h:18
face_sets::prefix
char * prefix
Definition:
image.h:19
face_sets::extension
char * extension
Definition:
image.h:23
face_sets::comment
char * comment
Definition:
image.h:24
face_info::data
uint8_t * data
Definition:
image.h:11
face_info
Definition:
image.h:10
face_sets::size
char * size
Definition:
image.h:22
face_sets::fallback
struct face_sets * fallback
Definition:
image.h:21
face_info::datalen
uint16_t datalen
Definition:
image.h:12
face_info::checksum
uint32_t checksum
Definition:
image.h:13
find_faceset
face_sets * find_faceset(int id)
Definition:
assets.cpp:328
face_sets::fullname
char * fullname
Definition:
image.h:20
face_sets
Definition:
image.h:17
face_sets::faces
face_info * faces
Definition:
image.h:26
crossfire-crossfire-server
include
image.h
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