Crossfire Server, Trunk
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Variables | |
string | anim = "" |
event = speaker.CreateObject("event_user") | |
DIALOGCHECK MINARGS 1 MAXARGS 2 More... | |
Slaying | |
Title | |
animate.anim = "" |
Definition at line 20 of file animate.py.
Referenced by add_abilities(), CREMapInformation.addAnimation(), AllAnimations.added(), apply_anim_suffix(), apply_changes_to_player(), asset_create(), cf_find_animation(), cf_find_face(), cfapi_object_set_property(), cfapi_system_find_animation(), create_animation(), dump_animations(), esrv_send_animation(), generate_animation(), FaceLoader.loadAnimationBlock(), CREMapInformationManager.loadCache(), FaceMakerDialog.makeFaces(), move_aura(), object_give_identified_properties(), Object_SetAnim(), START_TEST(), CREMapInformationManager.storeCache(), ArtifactWrapper.uses(), ArchetypeWrapper.uses(), CREMapInformation.uses(), ResourcesManager.wrap(), and AnimationWriter.write().
animate.event = speaker.CreateObject("event_user") |
DIALOGCHECK MINARGS 1 MAXARGS 2
Definition at line 17 of file animate.py.
Referenced by cf_system_register_global_event(), cf_system_unregister_global_event(), CREMainWindow.closeEvent(), TreasurePanel.dragEnterEvent(), TreasurePanel.dropEvent(), eventListener(), CREMapInformationManager.loadCache(), msgfile_msg(), AutoFitView.resizeEvent(), start_animation(), stop_projectile(), GameSound.uses(), and ArchetypeWrapper.uses().
animate.Slaying |
Definition at line 19 of file animate.py.
animate.Title |
Definition at line 18 of file animate.py.