Crossfire Server, Trunk
destroy-tower Namespace Reference

Variables

 current_map = Crossfire.WhoIsActivator().Map
 
 player = Crossfire.WhoIsActivator()
 
 tile = td.player_objects(player, current_map)
 
 walls = td.bulletwall+td.firewall+td.lightningwall
 
 wrench = Crossfire.WhoAmI()
 

Variable Documentation

◆ current_map

destroy-tower.current_map = Crossfire.WhoIsActivator().Map

Definition at line 7 of file destroy-tower.py.

◆ player

destroy-tower.player = Crossfire.WhoIsActivator()

Definition at line 5 of file destroy-tower.py.

◆ tile

destroy-tower.tile = td.player_objects(player, current_map)

Definition at line 8 of file destroy-tower.py.

◆ walls

destroy-tower.walls = td.bulletwall+td.firewall+td.lightningwall

Definition at line 13 of file destroy-tower.py.

◆ wrench

destroy-tower.wrench = Crossfire.WhoAmI()

Definition at line 6 of file destroy-tower.py.