Crossfire Server, Trunk
party.h
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6
#ifndef PARTY_H
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#define PARTY_H
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struct
partylist
{
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char
*
partyleader
;
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char
passwd
[9];
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partylist
*
next
;
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char
*
partyname
;
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#ifdef PARTY_KILL_LOG
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struct
party_kill {
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char
killer
[
MAX_NAME
+1], dead[
MAX_NAME
+1];
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int64_t exp;
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} party_kills[PARTY_KILL_LOG];
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int64_t total_exp;
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uint32_t kills;
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#endif
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};
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#endif
partylist::next
partylist * next
Definition:
party.h:13
partylist
Definition:
party.h:10
sword_of_souls.killer
killer
Definition:
sword_of_souls.py:3
partylist::partyleader
char * partyleader
Definition:
party.h:11
partylist::passwd
char passwd[9]
Definition:
party.h:12
MAX_NAME
#define MAX_NAME
Definition:
define.h:41
partylist::partyname
char * partyname
Definition:
party.h:14
crossfire-crossfire-server
include
party.h
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