Crossfire Server, Trunk
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#include <newserver.h>
Data Fields | |
int | darkness |
uint16_t | faces [MAP_LAYERS] |
One map cell, as sent to the client.
Definition at line 31 of file newserver.h.
int map_cell_struct::darkness |
Cell's darkness.
Definition at line 33 of file newserver.h.
Referenced by draw_client_map2(), and map_clearcell().
uint16_t map_cell_struct::faces[MAP_LAYERS] |
Face numbers.
Definition at line 32 of file newserver.h.
Referenced by map2_add_ob(), map2_delete_layer(), and map_clearcell().