Crossfire Server, Trunk
spawn_zone Struct Reference
+ Collaboration diagram for spawn_zone:

Data Fields

int ex
int ey
int sx
int sy

Detailed Description

Zone in which to add NPCs when the map was just loaded. NPC will be added in [sx, ex[ and [sy, ey[.

Definition at line 75 of file citylife.cpp.

The documentation for this struct was generated from the following file: