Crossfire Server, Trunk
spawn_zone Struct Reference
+ Collaboration diagram for spawn_zone:

Data Fields

int ex
 
int ey
 
int sx
 
int sy
 

Detailed Description

Zone in which to add NPCs when the map was just loaded. NPC will be added in [sx, ex[ and [sy, ey[.

Definition at line 75 of file citylife.cpp.


The documentation for this struct was generated from the following file: