Crossfire Server, Trunk
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Go to the source code of this file.
Namespaces | |
sword_of_souls | |
Variables | |
sword_of_souls.AC | |
sword_of_souls.AttackType | |
sword_of_souls.Cha | |
sword_of_souls.Con | |
sword_of_souls.Dam | |
sword_of_souls.delta_exp = weap.TotalExp - old_xp | |
sword_of_souls.Dex | |
tuple | sword_of_souls.do_level_up = weap.ItemPower or exceed_item_power or weap.Str < 0 |
tuple | sword_of_souls.exceed_item_power = ((killer.ItemPower + weap.ItemPower - old_level) > killer.Level) |
sword_of_souls.Food | |
sword_of_souls.Grace | |
sword_of_souls.HP | |
sword_of_souls.Int | |
sword_of_souls.ItemPower | |
sword_of_souls.killer = Crossfire.WhoIsActivator() | |
sword_of_souls.LastSP | |
sword_of_souls.old_level = weap.ItemPower | |
sword_of_souls.old_xp = weap.TotalExp | |
sword_of_souls.Pow | |
sword_of_souls.SP | |
sword_of_souls.Str | |
sword_of_souls.victim = Crossfire.WhoAmI() | |
sword_of_souls.WC | |
sword_of_souls.weap = killer.CurrentWeapon | |
sword_of_souls.Weight | |
sword_of_souls.Wis | |