Crossfire Server, Trunk
|
Variables | |
AC | |
AttackType | |
Cha | |
Con | |
Dam | |
delta_exp = weap.TotalExp - old_xp | |
Dex | |
tuple | do_level_up = weap.ItemPower or exceed_item_power or weap.Str < 0 |
tuple | exceed_item_power = ((killer.ItemPower + weap.ItemPower - old_level) > killer.Level) |
Food | |
Grace | |
HP | |
Int | |
ItemPower | |
killer = Crossfire.WhoIsActivator() | |
LastSP | |
old_level = weap.ItemPower | |
old_xp = weap.TotalExp | |
Pow | |
SP | |
Str | |
victim = Crossfire.WhoAmI() | |
WC | |
weap = killer.CurrentWeapon | |
Weight | |
Wis | |
sword_of_souls.AC |
Definition at line 68 of file sword_of_souls.py.
sword_of_souls.AttackType |
Definition at line 86 of file sword_of_souls.py.
sword_of_souls.Cha |
Definition at line 62 of file sword_of_souls.py.
sword_of_souls.Con |
Definition at line 58 of file sword_of_souls.py.
Referenced by resurrect_player().
sword_of_souls.Dam |
Definition at line 69 of file sword_of_souls.py.
sword_of_souls.delta_exp = weap.TotalExp - old_xp |
Definition at line 22 of file sword_of_souls.py.
sword_of_souls.Dex |
Definition at line 57 of file sword_of_souls.py.
tuple sword_of_souls.do_level_up = weap.ItemPower or exceed_item_power or weap.Str < 0 |
Definition at line 44 of file sword_of_souls.py.
tuple sword_of_souls.exceed_item_power = ((killer.ItemPower + weap.ItemPower - old_level) > killer.Level) |
Definition at line 32 of file sword_of_souls.py.
sword_of_souls.Food |
Definition at line 70 of file sword_of_souls.py.
sword_of_souls.Grace |
Definition at line 65 of file sword_of_souls.py.
sword_of_souls.HP |
Definition at line 63 of file sword_of_souls.py.
sword_of_souls.Int |
Definition at line 59 of file sword_of_souls.py.
Referenced by inja::Renderer.visit().
sword_of_souls.ItemPower |
Definition at line 39 of file sword_of_souls.py.
sword_of_souls.killer = Crossfire.WhoIsActivator() |
Definition at line 3 of file sword_of_souls.py.
Referenced by add_death(), cflogger_globalEventListener(), and kill_player().
sword_of_souls.LastSP |
Definition at line 66 of file sword_of_souls.py.
sword_of_souls.old_level = weap.ItemPower |
Definition at line 14 of file sword_of_souls.py.
Referenced by inja::Renderer.visit().
sword_of_souls.old_xp = weap.TotalExp |
Definition at line 15 of file sword_of_souls.py.
sword_of_souls.Pow |
Definition at line 60 of file sword_of_souls.py.
sword_of_souls.SP |
Definition at line 64 of file sword_of_souls.py.
sword_of_souls.Str |
Definition at line 56 of file sword_of_souls.py.
sword_of_souls.victim = Crossfire.WhoAmI() |
Definition at line 12 of file sword_of_souls.py.
Referenced by add_death(), adj_stealchance(), altar_type_move_on(), blind_living(), button_type_move_on(), cf_spring_trap(), cfapi_object_spring_trap(), charge_mana_effect(), check_inv_type_move_on(), check_physically_infect(), command_possess(), common_post_ob_move_on(), common_pre_ob_move_on(), common_projectile_move_on(), common_trap_type_move_on(), container_type_move_on(), converter_type_move_on(), Crossfire_Object_ActivateRune(), deep_swamp_type_move_on(), director_type_move_on(), do_symptoms(), exit_type_move_on(), hit_with_arrow(), hole_type_move_on(), infect_object(), is_susceptible_to_disease(), move_player_mover(), move_symptom(), ob_move_on(), peacemaker_type_process(), pedestal_type_move_on(), pets_move_golem(), player_mover_type_move_on(), remove_symptoms(), rune_attack(), shop_mat_type_move_on(), should_director_abort(), sign_type_move_on(), spell_effect_type_move_on(), spinner_type_move_on(), spring_trap(), start_animation(), START_TEST(), thrown_item_effect(), trapdoor_type_move_on(), trigger_altar_type_move_on(), trigger_button_type_move_on(), and trigger_pedestal_type_move_on().
sword_of_souls.WC |
Definition at line 67 of file sword_of_souls.py.
sword_of_souls.weap = killer.CurrentWeapon |
Definition at line 8 of file sword_of_souls.py.
sword_of_souls.Weight |
Definition at line 83 of file sword_of_souls.py.
sword_of_souls.Wis |
Definition at line 61 of file sword_of_souls.py.