Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change |
---|---|---|---|---|
avogl | 7 (22.6%) | 121 (1.2%) | 694 (5.3%) | 17.29 |
cvs | 5 (16.1%) | -50 (-0.5%) | 49 (0.4%) | -10.00 |
peterm | 4 (12.9%) | 702 (6.9%) | 718 (5.5%) | 175.50 |
azzie | 4 (12.9%) | 33 (0.3%) | 71 (0.5%) | 8.25 |
mardahl | 2 (6.5%) | 18 (0.2%) | 23 (0.2%) | 9.00 |
jbontje | 2 (6.5%) | 11 (0.1%) | 18 (0.1%) | 5.50 |
uid200 | 1 (3.2%) | 7111 (69.8%) | 7111 (54.2%) | 7,111.00 |
pjka | 1 (3.2%) | -2 (-0.0%) | 0 (0.0%) | -2.00 |
pcurrlin | 1 (3.2%) | 3329 (32.7%) | 3448 (26.3%) | 3,329.00 |
mids | 1 (3.2%) | 6 (0.1%) | 6 (0.0%) | 6.00 |
garbled | 1 (3.2%) | 129 (1.3%) | 586 (4.5%) | 129.00 |
darth_bob | 1 (3.2%) | -1223 (-12.0%) | 404 (3.1%) | -1,223.00 |
crowbert | 1 (3.2%) | 4 (0.0%) | 4 (0.0%) | 4.00 |
Date | Author | File/Message |
---|---|---|
10/4/03 5:41 PM | crowbert |
add new training center to a barn in the Scorn port area
(1 Files changed,
4 Lines changed)
city/city 1.31
(+4
-0)
|
1/6/03 5:05 PM | garbled |
Change the city around slightly.
Added a new newbie area.. sort of.. a shop for buying torches, and a bunch of alchemy shops for the new cauldrons/forges/etc. Still need to update one or two things here.. will finish tonight, and add to bigworld. (1 Files changed, 586 Lines changed) city/city 1.30
(+586
-457)
|
5/3/02 10:14 AM | jbontje |
Fix bad descriptions on signs.
mids 2002-05-03 (1 Files changed, 3 Lines changed) city/city 1.29
(+3
-3)
|
4/13/02 5:18 PM | jbontje |
Guild houses are now located in:
Scorn, Lone Town, Santo Dominion, Brest, Darcap, Caterham, Nurnberg, Navar and Wolfsburg. Guild sales house is in Scorn. Jail map (with damned exits) is in Scorn. Nethack in Crossfire updated to have damned exits and an exit to Scorn. Only access to this mapset is from the upper floor of the guilds and requires 'capturing a spectre' and 20 amulets of lifesaving to pay for the portal. cryo 2002-04-14 (1 Files changed, 15 Lines changed) city/city 1.28
(+15
-4)
|
3/1/02 4:14 PM | avogl |
Added new dragonguild map in scorn.
This place is specially for dragon players. Special elemental residues are sold there, which can change the ability focus of dragons. (1 Files changed, 490 Lines changed) city/city 1.27
(+490
-500)
|
11/6/01 10:08 AM | darth_bob |
New map, added to the dry well near mostrai
dnh 7/11/01 (1 Files changed, 404 Lines changed) city/city 1.26
(+404
-1627)
|
9/2/01 2:03 PM | avogl |
corrected a wrong checkin
--AV (1 Files changed, 0 Lines changed) city/city 1.25
(+0
-6)
|
9/2/01 1:23 PM | avogl |
Updated some of the information in the cityhall
manuals. --AV (1 Files changed, 6 Lines changed) city/city 1.24
(+6
-0)
|
5/17/01 2:09 PM | pcurrlin |
Changed reset time to 30 minutes for Scorn, beginners, tower and world_a3
Made the gate guards friendly so they won't attack players anymore Scorn is now no_spells to keep players from testing their new spells there Philc 2001/05/17 (1 Files changed, 3448 Lines changed) city/city 1.23
(+3448
-119)
|
5/11/01 8:34 PM | mardahl |
Added a method of buying mana, very similar to the house of healing.
(1 Files changed,
22 Lines changed)
city/city 1.22
(+22
-4)
|
4/6/01 1:04 AM | mardahl |
Added 99 depth random maps.
(1 Files changed,
1 Lines changed)
city/city 1.21
(+1
-1)
|
2/14/01 3:06 PM | avogl |
/city, /Lake_country, /pup_land:
Optical changes ("cosmetics") only. Used the new png wall-faces to make the maps look better in png mode. /mak, /dtabb, /world: Moved the mak maps (warrior proving tower) from scorn to dtabb (northeast edge). Reason: Such extremely high-level maps shouldn't be located in the starting town. Besides, dtabb has an urgent need for attractive maps. I also modified the mak maps: Corrected bugs, enhanced optical appearance and cleaned up some big balancing problems. (Turban of heavens and ancient bracers for example). The monsters there still give huge chunks of exp. However, I prefer to watch how players get along with these maps before widely reducing exp. (1 Files changed, 25 Lines changed) city/city 1.20
(+25
-19)
|
2/8/01 5:34 PM | mids |
Changed for the Warrior Proofing
(1 Files changed,
6 Lines changed)
city/city 1.19
(+6
-0)
|
1/15/01 4:01 AM | pjka |
You could walk on sea - fixed
(1 Files changed,
0 Lines changed)
city/city 1.18
(+0
-2)
|
1/4/01 12:59 AM | peterm |
Added dnh's new Ruggilli temple.
(1 Files changed,
8 Lines changed)
city/city 1.17
(+8
-0)
|
12/20/00 11:33 PM | peterm |
Fixed a bunch of exits not to use 0,0
(1 Files changed,
193 Lines changed)
city/city 1.16
(+193
-11)
|
11/11/00 7:19 PM | avogl |
Added a building "chess club".
-- AndreasV (1 Files changed, 4 Lines changed) city/city 1.15
(+4
-2)
|
11/9/00 5:59 PM | cvs |
Fix the spelling error "Permanent" not "Permenent" or "Permanant"
or "Permenant"!!!! (1 Files changed, 1 Lines changed) city/city 1.14
(+1
-1)
|
11/9/00 5:58 PM | cvs |
Entrance to Moseley's magic books re-added.
(1 Files changed,
3 Lines changed)
city/city 1.13
(+3
-1)
|
11/8/00 2:04 PM | avogl |
corrected exit-path for arena
--AndreasV (1 Files changed, 15 Lines changed) city/city 1.12
(+15
-15)
|