Crossfire Mailing List Archive
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Re: your mail
- To: crossfire (at) ifi.uio.no
- Subject: Re: your mail
- Date: Fri, 16 Oct 1992 07:36:14 +0100
- In-Reply-To: <9210160618.AA09596@tailgunner>; from "" at Oct 16, 92 2:18 am
> quoted... Just for an example of what happens... Anyway, what do folks think
> of having encryption for the savefiles [for those of us who don't have enough
> space to store savefiles, even with 54Megs of space on our games locker, where
> the binaries and libfiles are]?)
Did you mean encryption or compression?
I've just added encryption to the passwords, would be easy enough to crypt
the rest of the save-file with the same key, but it would be rather pointless
since the player already knows the password/key.
Of course, a key can be put into config.h and kept secret...
There is also support for uncompressing the save-files, but not for
compressing them. Since it's so easy to support that as well, I'll
add it. But remember that half of the save-files usually are only one
block, so there isn't all that much to gain.
Maybe adding a client which only handshakes with crossfire and tells
both which user and what window wants to play, it would be possible
to limit the players, and thus the save-files to one pr. user.
(Much like in the game xpilot, for those who have tried it).
-Frank.