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Re: A few thoughts on client/server in multi-player games
From
: Tero Kivinen <>
Re: A few thoughts on client/server in multi-player games
From
: Petri Heinil{ <>
Re: A few thoughts on client/server in multi-player games
From
: "Carl Edman" <>
A quick draft of a preliminary proposal for a possible version of the crossfire protocol
From
: "Carl Edman" <>
Re: uhm..memory usage.
From
: Tyler Van Gorder <>
Re: Pixmaps, and client/server startup
From
: "Carl Edman" <>
Re: uhm..memory usage.
From
: Kjetil Torgrim Homme <kjetilho>
Re: A few thoughts on client/server in multi-player games
From
:
Pixmaps, and client/server startup
From
:
Protocols
From
:
uhm..memory usage.
From
: Tyler Van Gorder <>
Line-of-Sight
From
: Philip Brown <>
Re: A few thoughts on client/server in multi-player games
From
: "Carl Edman" <>
Re: FTP site for crossfire
From
: (Scott D. Yelich)
Re: A few thoughts on client/server in multi-player games
From
: Dave Lemke <>
Re: A few thoughts on client/server in multi-player games
From
: "Eric A. Anderson" <>
Re: lights, action, sound! (longish)
From
: Simon McIntosh-Smith <>
lights, action, sound! (longish)
From
: Nick Williams <>
Re: encounter maps
From
: Kjetil Torgrim Homme <kjetilho>
Re: Baby Ketteridge announcement!
From
: Jeff Judkins <>
Re: A few thoughts on client/server in multi-player games
From
: Kjetil Torgrim Homme <kjetilho>
Re: A few thoughts on client/server in multi-player games
From
: "Carl Edman" <>
Re: A few thoughts on client/server in multi-player games
From
: "Carl Edman" <>
Re: A few thoughts on client/server in multi-player games
From
: "Carl Edman" <>
Re: A few thoughts on client/server in multi-player games
From
: Kjetil Torgrim Homme <kjetilho>
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