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Re: Status of xfire. Client/server 3d.
- To: crossfire (at) ifi.uio.no
- Subject: Re: Status of xfire. Client/server 3d.
- From: Scott MacFiggen <>
- Date: Tue, 11 Oct 1994 15:28:18 -0700
- In-reply-to: Your message of "Tue, 11 Oct 1994 11:21:30 PDT." <>
In message <>you write:
>>
>I can. For network play, the current 2D version is a DOG. Try playing
>with 8 people, even on a local ethernet network. You get horrible
>delays (always in the worst places I might add :).
The current setup is so slow because the server is busy making
X-calls when is should be doing something else. Client/server will
resolve this unless it's written really badly.
>Karim
-Scott