Crossfire Mailing List Archive
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Re: Status of xfire. Client/server 3d.

 It should be noted that with the present value of MAX_TIME, the game runs
at about 8 ticks (frames) per second.

 I guess one question would be is how good could the 3D look given
just standard object locations?  Can things be rendered to look really
good in that fashion?

 AS for stability/instability if crossfire with true client/server:  When
true client/server happens, it means that a lot of code will be removed
from teh server.  In theory, the less code, the less bugs there should be.

 A lot of this code will end up in the client.  But an unstable client
proably isn't as likely, and is certianly beter than an unstable server.