Crossfire Archive
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Re: CF: Dup'ing items
- To: Christian Stieber <>, crossfire mailing list <crossfire (at) ifi.uio.no>
- Subject: Re: CF: Dup'ing items
- From: "Mark Wedel" <>
- Date: Wed, 23 Dec 1998 15:14:28 -0800
- In-Reply-To: Christian Stieber <> "Re: CF: Dup'ing items" (Dec 23, 3:01pm)
- References: <> <> <>
- Sender:
On Dec 23, 3:01pm, Christian Stieber wrote:
> Subject: Re: CF: Dup'ing items
> Ed Phillips () wrote:
>
> You are probably misinterpreting it. With the X interface, your
> character would be saved automatically when the connection was broken,
> for whatever reason. This doesn't happen with the client --- when the
> connection is broken (because you kill the client, for example), the
> server just removes the player character, but does not save it. That's
> the bug --- easy to fix.
Yeah - will be fixed in the next version..
--
-- Mark Wedel
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