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Re: CF: suggestion for Exp system (damage vs. kill)
- To: Crossfire Mailing List <crossfire (at) ifi.uio.no>
- Subject: Re: CF: suggestion for Exp system (damage vs. kill)
- From: Charles Duffy <>
- Date: Mon, 1 Feb 1999 18:27:05 -0800 (PST)
- In-Reply-To: <>
- Sender:
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Short of creating a new catergory, I think putting it into magic
experience is best. Perhaps you could think of it in that the others learn
by example.
===
On Tue, 2 Feb 1999, James Cameron wrote:
> But where should the final kill experience go if the final kill was by
> magic? Should the whole party get magic experience, or should the
> "current skill" of each player be used? Should there be a generic skill
> for party kills that has no effect on skill abilities? I think so.
> Less abuse.
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