- Subject: Race & Skills
- From: John Cater <>
- Date: Thu, 25 May 2000 23:34:54 -0700 (PDT)
I have been watching the debate on skills with interest, and I have a
related suggestion of my own.
There was talk a while ago about splitting race and class at startup and
I think it would be best to make this change at the same time as a new
skills arrangement.
Basically:
Each beginning player would choose his/her race at startup. My
suggestions are:
Human, Elf, Dwarf, Orc, Undead, Demon, Elemental, Dragon.
With perhaps mixes allowed:
Half-Elf, Half-Orc (others?)
And to facilitate that change I would be happy to make starting maps for
each race, with links to (or around) Scorn.
The starting maps would consist of a few simple tasks, with rewards of
starting gear. Some signs with instructions an altar for an appropriate
god, and some food + money etc.
I would also like to see the long-awaited for addition of a "recall
location" in the player structure, which is set to the last altar prayed
over.
As for the title of player: I suggest a table/scale based on the highest
skill level.
For a character whose highest skill level is in physical (melee_weapons)
Level Title
1-5 Fighter
6-10 Warrior
11-15 Paladin
16-20 Knight
21-25 Lord etc
Or something (I am not attached to these levels or names)
Or for a character whose greatest skill is in Magic
Level Title
1-5 Mage
6-10 Magician
11-15 Summoner
16-20 Spellcaster
21-25 Wizard etc
So, a characters "class" is really just a title that says what he is
most proficient at.
(I can see similar tables for each skill)
Suggestions?
Comments?
Johnc & Co.
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