Gridarta Editor
net.sf.gridarta.action.InsertArchAction< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > Class Template Reference

An EditorAction that inserts a new game object into the current map. More...

+ Inheritance diagram for net.sf.gridarta.action.InsertArchAction< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >:
+ Collaboration diagram for net.sf.gridarta.action.InsertArchAction< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >:

Public Member Functions

void insertArch ()
 Action method for "insert arch". More...
 
 InsertArchAction (@NotNull final ObjectChooser< G, A, R > objectChooser, @NotNull final MapViewSettings mapViewSettings)
 Creates a new instance. More...
 
void setAction (@NotNull final Action action, @NotNull final String name)
 Sets the Action instance for this editor action. More...
 
- Public Member Functions inherited from net.sf.gridarta.action.AbstractMapCursorAction< G, A, R >
void activeMapViewChanged ( @Nullable final MapView< G, A, R > mapView)
 This event handler is called when the current map view has changed. More...
 
void mapCursorChangedGameObject ( @Nullable final MapSquare< G, A, R > mapSquare, @Nullable final G gameObject)
 NoopMethodInAbstractClass More...
 
void mapCursorChangedMode ()
 This event handler is called when MapCursor changes mode (drag, select). More...
 
void mapCursorChangedPos ( @NotNull final Point location)
 This event handler is called when MapCursor has moved. More...
 
void mapCursorChangedSize ()
 NoopMethodInAbstractClass More...
 
void mapViewClosing ( @NotNull final MapView< G, A, R > mapView)
 NoopMethodInAbstractClass More...
 
void mapViewCreated ( @NotNull final MapView< G, A, R > mapView)
 NoopMethodInAbstractClass More...
 

Protected Member Functions

void updateAction ()
 
- Protected Member Functions inherited from net.sf.gridarta.action.AbstractMapCursorAction< G, A, R >
MapCursor< G, A, R > getActiveMapCursor ()
 Return the map cursor of the current map view if it is active. More...
 
MapView< G, A, R > getActiveMapView ()
 Return the current map view. More...
 
abstract void updateAction ()
 Called whenever the current map cursor has changed. More...
 

Private Member Functions

boolean doInsertArch (final boolean performAction)
 Executes the "insert arch" action. More...
 

Private Attributes

Action action
 The Action associated with this editor action. More...
 
final MapViewSettings mapViewSettings
 The MapViewSettings instance for looking up options. More...
 
final ObjectChooser< G, A, R > objectChooser
 The object chooser. More...
 

Detailed Description

An EditorAction that inserts a new game object into the current map.

Author
Andreas Kirschbaum

Definition at line 39 of file InsertArchAction.java.

Constructor & Destructor Documentation

◆ InsertArchAction()

net.sf.gridarta.action.InsertArchAction< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.InsertArchAction ( @NotNull final ObjectChooser< G, A, R >  objectChooser,
@NotNull final MapViewSettings  mapViewSettings 
)

Member Function Documentation

◆ doInsertArch()

◆ insertArch()

void net.sf.gridarta.action.InsertArchAction< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.insertArch ( )

Action method for "insert arch".

Definition at line 80 of file InsertArchAction.java.

References net.sf.gridarta.action.InsertArchAction< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.doInsertArch().

+ Here is the call graph for this function:

◆ setAction()

void net.sf.gridarta.action.InsertArchAction< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.setAction ( @NotNull final Action  action,
@NotNull final String  name 
)

Sets the Action instance for this editor action.

Parameters
actionthe action instance
namethe name of the action

Implements net.sf.gridarta.utils.EditorAction.

Definition at line 72 of file InsertArchAction.java.

References net.sf.gridarta.action.InsertArchAction< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.action.

◆ updateAction()

void net.sf.gridarta.action.InsertArchAction< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.updateAction ( )
protected

Member Data Documentation

◆ action

Action net.sf.gridarta.action.InsertArchAction< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.action
private

The Action associated with this editor action.

Set to

null

if no action is associated.

Definition at line 58 of file InsertArchAction.java.

Referenced by net.sf.gridarta.action.InsertArchAction< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.setAction().

◆ mapViewSettings

◆ objectChooser


The documentation for this class was generated from the following file: