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Gridarta Editor
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Interface for classes that match GameObjects. More...
Inheritance diagram for net.sf.gridarta.model.match.GameObjectMatcher:
Collaboration diagram for net.sf.gridarta.model.match.GameObjectMatcher:Public Member Functions | |
| boolean | isMatching (@NotNull GameObject<?, ?, ?> gameObject) |
| Matches an GameObject. More... | |
Interface for classes that match GameObjects.
Definition at line 30 of file GameObjectMatcher.java.
| boolean net.sf.gridarta.model.match.GameObjectMatcher.isMatching | ( | @NotNull GameObject<?, ?, ?> | gameObject | ) |
Matches an GameObject.
| gameObject | the GameObject |
Implemented in net.sf.gridarta.model.exitconnector.ExitMatcher< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >, net.sf.gridarta.model.mapmodel.FilterGameObjectIteratorTest.AcceptMatcher, net.sf.gridarta.model.match.NamedGameObjectMatcher, net.sf.gridarta.model.mapmodel.FilterGameObjectIteratorTest.AcceptAllMatcher, net.sf.gridarta.model.match.MutableOrGameObjectMatcher, net.sf.gridarta.model.match.AndGameObjectMatcher, net.sf.gridarta.model.match.OrGameObjectMatcher, net.sf.gridarta.model.match.MutableNameGameObjectMatcher, net.sf.gridarta.model.match.AttributeGameObjectMatcher, net.sf.gridarta.model.match.TypeNrsGameObjectMatcher, and net.sf.gridarta.model.match.NotGameObjectMatcher.
Referenced by net.sf.gridarta.gui.panel.tools.DeletionTool< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.deleteArch(), net.sf.gridarta.model.mapmodel.FilterGameObjectIterator< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.findNext(), net.sf.gridarta.model.mapmodel.AutoInsertionMode< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.insert(), net.sf.gridarta.model.exitconnector.ExitMatcher< net.sf.gridarta.model.gameobject.TestGameObject, net.sf.gridarta.model.maparchobject.TestMapArchObject, net.sf.gridarta.model.archetype.TestArchetype >.isExit(), net.sf.gridarta.model.match.NotGameObjectMatcher.isMatching(), net.sf.gridarta.model.match.NamedGameObjectMatcher.isMatching(), net.sf.gridarta.model.match.NamedGameObjectMatcher.isMatchingInventory(), net.sf.gridarta.model.validation.checks.ConnectionChecker< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.isSink(), net.sf.gridarta.model.validation.checks.ConnectionChecker< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.isSource(), net.sf.gridarta.model.filter.NamedGameObjectMatcherFilter.match(), net.sf.gridarta.gui.panel.connectionview.MonsterView< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.scanGameObject(), net.sf.gridarta.gui.dialog.goexit.GoExitDialog< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.showDialog(), net.sf.gridarta.model.match.NamedGameObjectMatcherTest.testTypeNrsGameObjectMatcher1(), net.sf.gridarta.model.match.NamedGameObjectMatcherTest.testTypeNrsGameObjectMatcher2(), net.sf.gridarta.model.validation.checks.Entry< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >.validate(), and net.sf.gridarta.var.crossfire.model.validation.checks.NonAbsoluteExitPathChecker.validateGameObject().
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