Directory pup_land/rainbow/Lv1/

Total Files:
17
Deleted Files:
0
Lines of Code:
19252

[root]/pup_land/rainbow/Lv1

Lines of Code

pup_land/rainbow/Lv1/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 133 (100.0%) 280 (100.0%) 2.1
rjtanner 61 (45.9%) 260 (92.9%) 4.2
akirschbaum 20 (15.0%) 20 (7.1%) 1.0
ryo_saeba 1 (0.8%) 0 (0.0%) 0.0
qal21 51 (38.3%) 0 (0.0%) 0.0

Most Recent Commits

rjtanner 2008-07-21 13:30

Backport from trunk, replace no_pass with move_block

25 lines of code changed in:

  • pup_land/rainbow/Lv1: e_hall (+1 -1), f_a (+16 -16), g_road (+5 -5), orc_f (+3 -3)
rjtanner 2008-03-20 19:07

Synchronize Rainbow map changes between trunk, branches/1.x and branches/lalo-pupland

18 lines of code changed in:

  • pup_land/rainbow/Lv1: Bizuzu (+1 -1), b_pass (+1 -1), cage (+1 -1), cd_room (+2 -1), d_pass (+1 -1), e_hall (+1 -1), f_a (+1 -1), g_boss (+1 -1), g_road (+1 -1), hut1 (+1 -1), hut2 (+1 -1), hut3 (+1 -1), hut4 (+1 -1), n_gate (+1 -1), orc_f (+1 -1), prison (+1 -1), t_room (+1 -1)
rjtanner 2007-11-04 01:28

Tentative fix for bug # [ 1735463 ] Rainbow island quest traps player - set up a boulder and button combo to reset the trap door on a timer or when a player is moved to a transition area before going to the next map; found that the goblins were somehow appearing in areas of the map they shouldn't once the map was full of them so I removed the generators and just added a fixed number of goblins

85 lines of code changed in:

  • pup_land/rainbow/Lv1: cage (+85 -31)
akirschbaum 2007-11-02 17:49

Unify Created: and Modified: map headers.

17 lines of code changed in:

  • pup_land/rainbow/Lv1: Bizuzu (+1 -3), b_pass (+1 -3), cage (+1 -3), cd_room (+1 -3), d_pass (+1 -3), e_hall (+1 -3), f_a (+1 -3), g_boss (+1 -3), g_road (+1 -3), hut1 (+1 -3), hut2 (+1 -3), hut3 (+1 -3), hut4 (+1 -3), n_gate (+1 -3), orc_f (+1 -3), prison (+1 -3), t_room (+1 -3)
rjtanner 2007-10-31 23:08

In-progress or partial check in; remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters

0 lines of code changed in:

  • pup_land/rainbow/Lv1: cage (-4), e_hall (-8), f_a (-6), n_gate (-2), orc_f (-2)
rjtanner 2007-10-29 00:12

In-progress or partial check in; Updated map names and added map difficulty settings

24 lines of code changed in:

  • pup_land/rainbow/Lv1: e_hall (+2 -1), f_a (+2 -1), g_boss (+2 -1), g_road (+2 -1), hut1 (+2 -1), hut2 (+2 -1), hut3 (+2 -1), hut4 (+2 -1), n_gate (+2 -1), orc_f (+2 -1), prison (+2 -1), t_room (+2 -1)
akirschbaum 2007-10-28 17:43

Normalize map files; no functional changes.

3 lines of code changed in:

  • pup_land/rainbow/Lv1: Bizuzu (+1 -1), b_pass (+1 -1), cage (+1 -1)
ryo_saeba 2007-10-28 02:44

Remove useless vulnerable/immune/protected 0.

0 lines of code changed in:

  • pup_land/rainbow/Lv1: cd_room (-1)
rjtanner 2007-10-28 02:02

In-progress or partial check in; Updated map names and added map difficulty settings

10 lines of code changed in:

  • pup_land/rainbow/Lv1: Bizuzu (+2 -1), b_pass (+2 -1), cage (+2 -1), cd_room (+2 -1), d_pass (+2 -1)
rjtanner 2007-09-13 00:05

Changes due to map editor reformatting.

98 lines of code changed in:

  • pup_land/rainbow/Lv1: Bizuzu (+3 -2), b_pass (+3 -3), cage (+7 -7), cd_room (+20 -20), d_pass (+3 -3), e_hall (+13 -12), f_a (+9 -8), g_boss (+3 -3), g_road (+3 -2), hut1 (+4 -4), hut2 (+3 -3), hut3 (+3 -2), hut4 (+5 -4), n_gate (+5 -5), orc_f (+5 -5), prison (+3 -3), t_room (+6 -5)
qal21 2006-12-17 01:23

Set svn:eol-style to LF for all map files in branches.

0 lines of code changed in:

  • pup_land/rainbow/Lv1: Bizuzu (changed), b_pass (changed), cage (changed), cd_room (changed), d_pass (changed), e_hall (changed), f_a (changed), g_boss (changed), g_road (changed), hut1 (changed), hut2 (changed), hut3 (changed), hut4 (changed), n_gate (changed), orc_f (changed), prison (changed), t_room (changed)
qal21 2006-12-12 22:23

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in:

  • pup_land/rainbow/Lv1: Bizuzu (changed), b_pass (changed), cage (new), cd_room (new), d_pass (changed), e_hall (changed), f_a (new), g_boss (new), g_road (new), hut1 (changed), hut2 (changed), hut3 (new), hut4 (new), n_gate (changed), orc_f (changed), prison (changed), t_room (new)
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