[root]/pup_land/rainbow
Lv1
(17 files, 19252 lines)
Lv2
(12 files, 17305 lines)
Lv3
(15 files, 17540 lines)
Lv4
(16 files, 19163 lines)
Lv5
(12 files, 14515 lines)
Lv6
(4 files, 6159 lines)
Lv7
(3 files, 6338 lines)
red_town
(2 files, 2394 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 120 (100.0%) | 1881 (100.0%) | 15.6 |
rjtanner | 49 (40.8%) | 1480 (78.7%) | 30.2 |
kbulgrien | 13 (10.8%) | 382 (20.3%) | 29.3 |
akirschbaum | 15 (12.5%) | 15 (0.8%) | 1.0 |
eracc | 1 (0.8%) | 4 (0.2%) | 4.0 |
qal21 | 42 (35.0%) | 0 (0.0%) | 0.0 |
Backport from trunk, make Castle of Eureca show up on the south pupland world map - required all map tiles to be shifted along with exit coordinates to be updated as well
972 lines of code changed in:
Backport from trunk, replace no_pass with move_block
212 lines of code changed in:
Synchronize Rainbow map changes between trunk, branches/1.x and branches/lalo-pupland
15 lines of code changed in:
- Line break removal and minor rework of some message texts.
8 lines of code changed in:
Since pupland is not yet merged into big world I am making the pupland outdoor
maps actually *be* outdoor maps to honor the day/night cycle.
4 lines of code changed in:
Unify Created: and Modified: map headers.
14 lines of code changed in:
In-progress or partial check in; remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters
0 lines of code changed in:
In-progress or partial check in; Updated map names and added map difficulty settings
27 lines of code changed in:
Changes due to map editor reformatting.
254 lines of code changed in:
Convert obsolete 'flying' attribute to 'move_type' attributes.
1 lines of code changed in:
Bug-fix for smoothing regression introduced in revision 5502 (biglake arch
replacement): smoothlevel adjusted throughout the map.
82 lines of code changed in:
Bug-fix for regression introduced in revision 5502 (biglake arch replacement):
no_pass 0 placed on sea arch tiles.
7 lines of code changed in:
- Multi-line message linebreaks removed; red town -> Red Town; and changes
introduced by CFJavaEditor.
9 lines of code changed in:
- Multi-line message linebreaks removed and other changes introduced by
CFJavaEditor.
5 lines of code changed in:
- Multi-line message linebreaks removed.
1 lines of code changed in:
- red town -> Red Town and other changes introduced by CFJavaEditor.
48 lines of code changed in:
- Fix bug introduced when replacing big lake tiles with sea tiles. The dragon
was blocked. Set no_pass 0 on affected tiles.
- Add arch blocked (w/ no_pass 0) to prevent seeing artifacts of the moving
dragon transport if the client view is set larger than the size of the map.
14 lines of code changed in:
- Reformat T.K.'s @match strings to remove line breaks.
- Minor fix to T.K's conversation "In deep underground" --> "Deep underground"
- Changes caused by saving with CFJavaEditor including removal of "Str 1" and
"immune 8388607" from T.K.
17 lines of code changed in:
- Primarily changed "arch biglake*" to "arch sea*" so that water tiles are
consistent colors on various pup_land maps when using the base tile set.
Please note: These changes require arch collection and install on the
server. The sea.arc file has applicable edits to enable transparency.
- Appropriate shore floor tiles placed under sea tiles with transparency.
- Various non-functional changes result from re-saving map in cfjavaeditor.
- Some scolar --> scholar spelling fixes (pup_land/kurte/hut1 and hut2
168 lines of code changed in:
- Add map_layer item to statue so that it renders above the note
that is beneath it.
1 lines of code changed in:
(3 more)