Directory scorn/houses/

Total Files:
37
Deleted Files:
0
Lines of Code:
108028

[root]/scorn/houses

Lines of Code

scorn/houses/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 269 (100.0%) 3648 (100.0%) 13.5
rjtanner 88 (32.7%) 3422 (93.8%) 38.8
akirschbaum 56 (20.8%) 132 (3.6%) 2.3
kbulgrien 14 (5.2%) 69 (1.9%) 4.9
quinet 5 (1.9%) 25 (0.7%) 5.0
qal21 106 (39.4%) 0 (0.0%) 0.0

Most Recent Commits

rjtanner 2008-07-21 20:05

Backport from trunk, new content and updates for Resir's House

1901 lines of code changed in:

  • scorn/houses: resir (+1901 -23)
rjtanner 2008-07-21 20:02

Backport from trunk, correctly match connections to make right messages display for the right events

2 lines of code changed in:

  • scorn/houses: cornerbrook (+2 -2)
rjtanner 2008-07-21 19:48

Backport from trunk, map difficulty level

3 lines of code changed in:

  • scorn/houses: tannery (+2), wizz.entry (+1)
rjtanner 2008-07-21 19:44

Backport from trunk, added missing floor tiles and tile stacking re-arrangement

25 lines of code changed in:

  • scorn/houses: breezy_under (+5 -1), cornerbrook (+19 -4), wizz.lev1.pass1 (+1 -4)
rjtanner 2008-07-21 19:34

Backport from trunk, replace no_pass with move_block

78 lines of code changed in:

  • scorn/houses: bowyer (+2 -2), breezy_under (+10 -10), cornerbrook (+3 -3), farmhouse (+6 -6), house.haunted (+3 -3), house1 (+6 -6), house2 (+10 -10), house3.bas2 (+5 -5), jeweler (+1 -1), kitchen (+2 -2), messhall (+16 -16), riverside_manor (+12 -12), tannery (+2 -2)
rjtanner 2008-07-21 19:10

Backport from trunk, @match is case insensitive - made dialog all lower case

16 lines of code changed in:

  • scorn/houses: cornerbrook (+8 -8), house2 (+2 -2), riverside_manor (+3 -3), smithery (+1 -1), wizz.entry (+2 -2)
quinet 2008-07-19 18:09

Updated map header.

2 lines of code changed in:

  • scorn/houses: house3.1st (+1), house3.bas1 (+1)
quinet 2008-07-19 17:46

Backported fix for bug #2018391, also replaced no_pass by move_block.

9 lines of code changed in:

  • scorn/houses: house3.1st (+4 -2), house3.bas1 (+5 -5)
quinet 2008-07-16 16:08

Partial fix for bug #2018391: set a weight limit to all containers and set their nrof to 0 so that they cannot be stacked.

14 lines of code changed in:

  • scorn/houses: house3.bas1 (+14 -1)
rjtanner 2008-05-31 19:23

Run MapNormalizer script on all maps

5 lines of code changed in:

  • scorn/houses: house.haunted2 (+5 -2)
rjtanner 2008-03-18 13:57

Synchronize Scorn map changes between trunk, branches/1.x and branches/lalo-pupland

17 lines of code changed in:

  • scorn/houses: easy_house.1.a (+1), resir (+16 -9)
akirschbaum 2007-11-18 18:16

Replace obsolete field slow_move with move_slow/move_slow_penalty.

26 lines of code changed in:

  • scorn/houses: bowyer (+24 -12), wizz.entry (+2 -1)
rjtanner 2007-11-07 01:06

Missed this in the last commit; removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements

1 lines of code changed in:

  • scorn/houses: wizz.lev1.pass1 (+1 -12)
rjtanner 2007-11-07 01:05

Add missing floor tiles, removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements

54 lines of code changed in:

  • scorn/houses: wizz.entry (+9), wizz.lev1 (+45 -28)
akirschbaum 2007-11-04 15:05

Update spellcasting objects to use inventory objects.

50 lines of code changed in:

  • scorn/houses: breezy_acres (+1 -1), breezy_under (+7 -3), breezy_under2 (+5 -2), house3.1st (+3 -1), house3.bas1 (+9 -4), house3.bas2 (+15 -5), riverside_under (+3 -1), wizz.lev1 (+7)
rjtanner 2007-11-04 02:20

Make the trap on the treasure chest less deadly for new players - removed the spikes trap and set a fixed damage amount on the rune of shocking

1 lines of code changed in:

  • scorn/houses: jones (+1 -2)
rjtanner 2007-11-04 02:08

Merge existing changes from trunk; make Fun House map a little more friendly to new players by replacing the skeletons with zombies, then reducing the number of initial zombies by 2 and also only having one zombie generator

3 lines of code changed in:

  • scorn/houses: maze1 (+3 -15)
rjtanner 2007-11-02 18:55

Set the consecrate level on various altars to 120 so they can not be reset by players

1 lines of code changed in:

  • scorn/houses: smithery (+1)
akirschbaum 2007-11-02 17:49

Unify Created: and Modified: map headers.

35 lines of code changed in:

  • scorn/houses: angrygiant (+1 -3), barracks (+1 -3), bowyer (+1 -3), breezy_acres (+1 -3), breezy_under (+1 -3), breezy_under2 (+1 -3), chess_club (+1 -3), cornerbrook (+1 -3), cornerbrook_under (+1 -3), easy_house.1.a (+1 -2), easy_house.1.b (+1 -2), easy_house.1.c (+1 -2), farmhouse (+1 -2), house.haunted (+1 -3), house1 (+1 -3), house2 (+1 -3), house3.1st (+1 -3), house3.2nd (+1 -3), house3.bas1 (+1 -3), house3.bas2 (+1 -3), jeweler (+1 -3), jones (+1 -3), kitchen (+1 -2), maze1 (+1 -3), messhall (+1 -3), newhouse1 (+1 -3), resir (+1 -3), riverside_manor (+1 -3), riverside_under (+1 -2), smithery (+1 -2), tannery (+1 -2), wizardw (+1 -2), wizz.entry (+1 -3), wizz.lev1 (+1 -3), wizz.lev1.pass1 (+1 -3)
rjtanner 2007-11-01 18:22

Remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters

0 lines of code changed in:

  • scorn/houses: chess_club (-19)

(19 more)

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