Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 33 (100.0%) | 442 (100.0%) | 13.3 |
rjtanner | 11 (33.3%) | 358 (81.0%) | 32.5 |
kbulgrien | 1 (3.0%) | 76 (17.2%) | 76.0 |
akirschbaum | 6 (18.2%) | 8 (1.8%) | 1.3 |
qal21 | 15 (45.5%) | 0 (0.0%) | 0.0 |
Backport from trunk, added missing floor tiles and tile stacking re-arrangement
25 lines of code changed in:
Synchronize Scorn map changes between trunk, branches/1.x and branches/lalo-pupland
113 lines of code changed in:
Update spellcasting objects to use inventory objects.
3 lines of code changed in:
Unify Created: and Modified: map headers.
4 lines of code changed in:
Merge from trunk - updated map names, map difficulty settings, removed empty white spaces
8 lines of code changed in:
Changes due to map editor reformatting.
212 lines of code changed in:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
1 lines of code changed in:
- Smoothing fix. The lake rendering was terrible, and Filur's Cave was all
but invisible.
- Partial biglake arches replaced by new and more appropriate sea arches.
- Trunk difficulty and name settings merged back down to branch.
76 lines of code changed in:
Set svn:eol-style to LF for all map files in branches.
0 lines of code changed in:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in: