[root]/scorn/misc
battle_arena
(5 files, 23938 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 262 (100.0%) | 5447 (100.0%) | 20.7 |
rjtanner | 113 (43.1%) | 2806 (51.5%) | 24.8 |
qal21 | 99 (37.8%) | 2110 (38.7%) | 21.3 |
akirschbaum | 44 (16.8%) | 385 (7.1%) | 8.7 |
kbulgrien | 5 (1.9%) | 146 (2.7%) | 29.2 |
ryo_saeba | 1 (0.4%) | 0 (0.0%) | 0.0 |
Backport from trunk, title update since 'The Servant' is used elsewhere in scorn and 'the Good Citizen' fits the hints better
1 lines of code changed in:
Backport from trunk, ground tile re-arragenment
5 lines of code changed in:
Backport from trunk, replace no_pass with move_block
1 lines of code changed in:
Backport from trunk, added map lore to map header
24 lines of code changed in:
Backport from trunk, removed duplicate and unused floor tile information
7 lines of code changed in:
Backport from trunk, added missing floor tiles and tile stacking re-arrangement
441 lines of code changed in:
Backport from trunk, replace no_pass with move_block
59 lines of code changed in:
Backport from trunk, @match is case insensitive - made dialog all lower case
17 lines of code changed in:
Synchronize Scorn map changes between trunk, branches/1.x and branches/lalo-pupland
981 lines of code changed in:
Delete multiple keys and set nrof of one key to the number of keys sitting on
the table so that the table renders under the keys.
4 lines of code changed in:
Changes to the Undead Church - moved the entrance to the Animator Quest one tile to the right and have it hidden by an existing tree. Added an inventory check so that only those who are working on and have completed the Baronet Royalty Quest may enter. This also keeps low level players from accidently ending up in a map that is beyond their level. Changes were made per IRC discussion on 2008-Jan-23.
27 lines of code changed in:
Merge from trunk various smoothing fixes and removal of some extra ground tiles from the lawn area.
Add a new statue.
104 lines of code changed in:
- Various under-wall tiles changed to better match adjoining ground tiles.
- Northern wall insets changed to show previously invisible landscape.
- Numerous instances of redundant woodfloor tiles removed.
- Add a slightly hidden book of proverbs (obscure hints).
38 lines of code changed in:
Update spellcasting objects to use inventory objects.
259 lines of code changed in:
Merge changes from trunk; complete cosmetic update for the walls used in this map, replaced earthwalls with bwall_
181 lines of code changed in:
Merge existing changes from trunk; make beginners2 a little more friendly by providing a player a chance to see what they face up ahead and also removed the skeleton as this has proven to be too difficult for a level 1-3 player
11 lines of code changed in:
Set the consecrate level on various altars to 120 so they can not be reset by players
1 lines of code changed in:
Unify Created: and Modified: map headers.
33 lines of code changed in:
Set the consecrate level on the House of Healing altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC
4 lines of code changed in:
Merge from trunk - updated map names, map difficulty settings, removed empty white spaces
54 lines of code changed in:
(13 more)