Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 121 (100.0%) | 1272 (100.0%) | 10.5 |
rjtanner | 50 (41.3%) | 1244 (97.8%) | 24.8 |
akirschbaum | 13 (10.7%) | 22 (1.7%) | 1.6 |
ryo_saeba | 2 (1.7%) | 4 (0.3%) | 2.0 |
kbulgrien | 3 (2.5%) | 2 (0.2%) | 0.6 |
qal21 | 53 (43.8%) | 0 (0.0%) | 0.0 |
Backport from trunk, added missing floor tiles and tile stacking re-arrangement
314 lines of code changed in:
Backport from trunk, @match is case insensitive - made dialog all lower case
11 lines of code changed in:
Applied patch [ 1992525 ] Typo Fix in Scorn Oldcity by Creidieki M. Crouch with some additional spelling corrections
3 lines of code changed in:
Synchronize Scorn map changes between trunk, branches/1.x and branches/lalo-pupland
336 lines of code changed in:
Replace obsolete field slow_move with move_slow/move_slow_penalty.
2 lines of code changed in:
Update spellcasting objects to use inventory objects.
9 lines of code changed in:
Unify Created: and Modified: map headers.
11 lines of code changed in:
Merge from trunk - updated map names, map difficulty settings, removed empty white spaces within text
36 lines of code changed in:
Merge from trunk - updated map names, map difficulty settings, removed empty white spaces
2 lines of code changed in:
Fix for bug #1811179: Hidden dagger is not hidden. Tweak boulder layer.
1 lines of code changed in:
- Wall piece under floor moved above floor.
2 lines of code changed in:
Changes due to map editor reformatting.
542 lines of code changed in:
Fix bug #1772128: Incorrect map layer for object.
3 lines of code changed in:
Set svn:eol-style to LF for all map files in branches.
0 lines of code changed in:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in:
- Oldcity skeleton riddle spelling fix (then --> than).
0 lines of code changed in: