Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 93 (100.0%) | 326 (100.0%) | 3.5 |
rjtanner | 30 (32.3%) | 196 (60.1%) | 6.5 |
eracc | 8 (8.6%) | 102 (31.3%) | 12.7 |
akirschbaum | 16 (17.2%) | 27 (8.3%) | 1.6 |
kbulgrien | 3 (3.2%) | 1 (0.3%) | 0.3 |
qal21 | 36 (38.7%) | 0 (0.0%) | 0.0 |
Backport from trunk, added missing floor tiles and tile stacking re-arrangement
1 lines of code changed in:
Backport from trunk, @match is case insensitive - made dialog all lower case
19 lines of code changed in:
Synchronize Scorn map changes between trunk, branches/1.x and branches/lalo-pupland
4 lines of code changed in:
Fix spelling per trunk fix.
1 lines of code changed in:
Update spellcasting objects to use inventory objects.
12 lines of code changed in:
Added no_magic tiles to the swall section so players can not use dimension door to enter this section - it's intent is to give a balcony-like appearance to the level instead of it being an actual part of the map
28 lines of code changed in:
Unify Created: and Modified: map headers.
14 lines of code changed in:
Merge from trunk - updated map names, map difficulty settings, removed empty white spaces within text
21 lines of code changed in:
Changes due to map editor reformatting.
123 lines of code changed in:
Spelling corrections.
1 lines of code changed in:
Cosmetic and monster aggressiveness changes to Mostrai random.
14 lines of code changed in:
Added a message about the draven "mines" to one of the temple NPCs.
18 lines of code changed in:
Changes to the Mostrai random dungeon in Scorn. Attempt to fix the increase
in difficulty.
32 lines of code changed in:
Add a new random dungeon to the Mostrai temple in Scorn.
A place to harvest mithril crystals. :-)
38 lines of code changed in:
Set svn:eol-style to LF for all map files in branches.
0 lines of code changed in:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in:
Update the Gorokh temple in Scorn to add the new final map.
0 lines of code changed in:
Add a final map to the random Valriel dungeon to give a reward and make it more interesting.
0 lines of code changed in:
- Minor grammatical tweak; add another message; remove redundant match strings.
0 lines of code changed in: