Directory maps/branches/1.x/pup_land/lone_town/cave/

Directory Deleted:
2009-01-17 14:59
Total Files:
0
Deleted Files:
3
Lines of Code:
0

[root]/maps/branches/1.x/pup_land/lone_town/cave

Lines of Code

maps/branches/1.x/pup_land/lone_town/cave/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 41 (100.0%) 111 (100.0%) 2.7
rjtanner 24 (58.5%) 86 (77.5%) 3.5
akirschbaum 5 (12.2%) 22 (19.8%) 4.4
qal21 9 (22.0%) 3 (2.7%) 0.3
lalo 3 (7.3%) 0 (0.0%) 0.0

Most Recent Commits

lalo 2009-01-17 14:59 Rev.: 11150

preparing for 1.12 release

0 lines of code changed in 3 files:

  • maps/branches/1.x/pup_land/lone_town/cave: b1 (del), b2 (del), b3 (del)
rjtanner 2009-01-10 03:06 Rev.: 11119

Backport from Trunk; Corrected map creation dates, no functional changes

6 lines of code changed in 3 files:

  • maps/branches/1.x/pup_land/lone_town/cave: b1 (+2 -2), b2 (+2 -2), b3 (+2 -2)
rjtanner 2008-11-11 22:13 Rev.: 10402

Backport from trunk - unique map names

3 lines of code changed in 3 files:

  • maps/branches/1.x/pup_land/lone_town/cave: b1 (+1 -1), b2 (+1 -1), b3 (+1 -1)
rjtanner 2008-11-11 21:24 Rev.: 10398

Backport from trunk - map entrance x & y coordinates

9 lines of code changed in 3 files:

  • maps/branches/1.x/pup_land/lone_town/cave: b1 (+3 -1), b2 (+3 -1), b3 (+3 -1)
rjtanner 2008-11-04 23:51 Rev.: 10257

Backport from trunk - updated map difficulty level

6 lines of code changed in 3 files:

  • maps/branches/1.x/pup_land/lone_town/cave: b1 (+2 -1), b2 (+2 -2), b3 (+2 -2)
rjtanner 2008-07-21 13:30 Rev.: 9586

Backport from trunk, replace no_pass with move_block

2 lines of code changed in 2 files:

  • maps/branches/1.x/pup_land/lone_town/cave: b2 (+1 -1), b3 (+1 -1)
rjtanner 2008-03-19 20:08 Rev.: 8539

Synchronize Lonetown map changes between trunk, branches/1.x and branches/lalo-pupland

3 lines of code changed in 3 files:

  • maps/branches/1.x/pup_land/lone_town/cave: b1 (+1 -1), b2 (+1 -1), b3 (+1 -1)
akirschbaum 2007-11-04 15:05 Rev.: 7478

Update spellcasting objects to use inventory objects.

19 lines of code changed in 2 files:

  • maps/branches/1.x/pup_land/lone_town/cave: b2 (+4 -1), b3 (+15 -7)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

3 lines of code changed in 3 files:

  • maps/branches/1.x/pup_land/lone_town/cave: b1 (+1 -3), b2 (+1 -3), b3 (+1 -3)
rjtanner 2007-10-31 23:08 Rev.: 7433

In-progress or partial check in; remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters

2 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/lone_town/cave: b3 (+2 -40)
rjtanner 2007-10-28 02:02 Rev.: 7413

In-progress or partial check in; Updated map names and added map difficulty settings

6 lines of code changed in 3 files:

  • maps/branches/1.x/pup_land/lone_town/cave: b1 (+2 -1), b2 (+2 -1), b3 (+2 -1)
rjtanner 2007-09-13 00:05 Rev.: 7139

Changes due to map editor reformatting.

49 lines of code changed in 3 files:

  • maps/branches/1.x/pup_land/lone_town/cave: b1 (+3), b2 (+3 -1), b3 (+43 -43)
qal21 2006-12-17 01:23 Rev.: 5181

Set svn:eol-style to LF for all map files in branches.

3 lines of code changed in 3 files:

  • maps/branches/1.x/pup_land/lone_town/cave: b1 (+1), b2 (+1), b3 (+1)
qal21 2006-12-12 22:23 Rev.: 5173

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in 6 files:

  • maps/branches/1.x/pup_land/lone_town/cave: b1 (new), b2 (new), b3 (new)
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