[root]/maps/branches/1.x/pup_land/lone_town
apartment
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cave
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dragonhangar
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shops
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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 398 (100.0%) | 4327 (100.0%) | 10.8 |
rjtanner | 224 (56.3%) | 3247 (75.0%) | 14.4 |
eracc | 3 (0.8%) | 911 (21.1%) | 303.6 |
kbulgrien | 5 (1.3%) | 77 (1.8%) | 15.4 |
akirschbaum | 40 (10.1%) | 58 (1.3%) | 1.4 |
qal21 | 93 (23.4%) | 31 (0.7%) | 0.3 |
quinet | 2 (0.5%) | 3 (0.1%) | 1.5 |
lalo | 31 (7.8%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 31 files:
Backport from Trunk; Corrected map creation dates, no functional changes
48 lines of code changed in 24 files:
Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype. Requires r10897 or newer.
55 lines of code changed in 11 files:
Backport from trunk - map header unification in regards to creation date and author credit, no functional changes
4 lines of code changed in 2 files:
Backport from trunk - convert gold coin payment altars to accept payment of any coin type, requires server update r10233 (or newer)
3 lines of code changed in 1 file:
Fix typo.
1 lines of code changed in 1 file:
Back port from trunk - grammar update with NPC dialog
2 lines of code changed in 1 file:
Update exit name
1 lines of code changed in 1 file:
Backport from trunk - cosmetic wall changes and updates
25 lines of code changed in 2 files:
Backport from trunk - shop headers
8 lines of code changed in 2 files:
Backport from trunk - insert missing floor tiles
1774 lines of code changed in 2 files:
Backport from trunk - update building names to match map name
9 lines of code changed in 1 file:
Backport from trunk - unique map names
25 lines of code changed in 19 files:
Backport from trunk - map entrance x & y coordinates
58 lines of code changed in 20 files:
Backport from trunk - updated map difficulty level
24 lines of code changed in 12 files:
Backport from trunk, make exit path relative
2 lines of code changed in 1 file:
Backport from trunk, map header shop information
5 lines of code changed in 2 files:
Backport from trunk, add slaying field to keys
3 lines of code changed in 2 files:
Backport from trunk, removed duplicate and unused floor tile information
1 lines of code changed in 1 file:
Backport from trunk, @match is case insensitive - made dialog all lower case
79 lines of code changed in 7 files:
Backport from trunk, replace no_pass with move_block
87 lines of code changed in 12 files:
Updated map header.
1 lines of code changed in 1 file:
Fix for bug #2022422.
2 lines of code changed in 1 file:
Correct broken map path in the dragon transport from Lonetown to Pupland Terminal
2 lines of code changed in 1 file:
Typo correction, should be mission instead of misson
1 lines of code changed in 1 file:
Rearranged map stacking order, moved no_spell tiles to the bottom of the stack
166 lines of code changed in 1 file:
Synchronize Lonetown map changes between trunk, branches/1.x and branches/lalo-pupland
203 lines of code changed in 30 files:
Updated various banks to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion
9 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
24 lines of code changed in 6 files:
Unify Created: and Modified: map headers.
31 lines of code changed in 31 files:
In-progress or partial check in; remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters
51 lines of code changed in 8 files:
In-progress or partial check in; Updated map names and added map difficulty settings
53 lines of code changed in 31 files:
Changes due to map editor reformatting.
538 lines of code changed in 27 files:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
1 lines of code changed in 1 file:
- Remove redundant match strings and unnecessary match expressions.
- Merge some minor changes from trunk to branch.
- Clean up line breaks in message text.
- Minor conversation adjustments.
29 lines of code changed in 1 file:
Spelling corrections.
1 lines of code changed in 1 file:
Add some light at the Brest transport point.
Create new shop. A shop with transporters in Lone Town. This is the initial
version and will be modified as needed based on feedback.
137 lines of code changed in 1 file:
Update the Lone Town bank with a slightly more bank-like look and new jade and
amberium conversion tables.
426 lines of code changed in 1 file:
Fix the Lone Town town map where inconsiderate players cannot cast town portal on top of buildings. Add a new floor to Zorn Castle along with new custom monsters and treasure.
348 lines of code changed in 1 file:
- smiple -> simple
- Minor msg text adjustments.
- Some arch name fields added.
- Arch name capitalization adjustments
20 lines of code changed in 1 file:
(6 more)