[root]/maps/branches/1.x/pup_land/lone_town/dragonhangar
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 15 (100.0%) | 375 (100.0%) | 25.0 |
rjtanner | 10 (66.7%) | 373 (99.5%) | 37.3 |
qal21 | 3 (20.0%) | 1 (0.3%) | 0.3 |
akirschbaum | 1 (6.7%) | 1 (0.3%) | 1.0 |
lalo | 1 (6.7%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 1 file:
Backport from Trunk; Corrected map creation dates, no functional changes
2 lines of code changed in 1 file:
Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype. Requires r10897 or newer.
7 lines of code changed in 1 file:
Backport from trunk - make dragon transports consistent
5 lines of code changed in 1 file:
Backport from trunk - unique map names
1 lines of code changed in 1 file:
Backport from trunk - map entrance x & y coordinates
3 lines of code changed in 1 file:
Backport from trunk, replace no_pass with move_block
4 lines of code changed in 1 file:
Synchronize Lonetown map changes between trunk, branches/1.x and branches/lalo-pupland
1 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
1 lines of code changed in 1 file:
In-progress or partial check in; Updated map names and added map difficulty settings
2 lines of code changed in 1 file:
Changes due to map editor reformatting.
189 lines of code changed in 1 file:
Corrected a file path error with the Lone Town Dragon Hangar. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
159 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in branches.
1 lines of code changed in 1 file:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in 2 files: