[root]/maps/trunk/quests/mak/chaos
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 199 (100.0%) | 2553 (100.0%) | 12.8 |
rjtanner | 70 (35.2%) | 921 (36.1%) | 13.1 |
ryo_saeba | 46 (23.1%) | 818 (32.0%) | 17.7 |
meflin2 | 13 (6.5%) | 540 (21.2%) | 41.5 |
akirschbaum | 25 (12.6%) | 131 (5.1%) | 5.2 |
anmaster | 1 (0.5%) | 115 (4.5%) | 115.0 |
qal21 | 39 (19.6%) | 13 (0.5%) | 0.3 |
kbulgrien | 3 (1.5%) | 9 (0.4%) | 3.0 |
eracc | 2 (1.0%) | 6 (0.2%) | 3.0 |
Replace '[large_]gargolye' arch with '[large_]gargoyle'.
24 lines of code changed in 2 files:
Use archetypes.
48 lines of code changed in 2 files:
Use 'hulking_beast' archetype.
59 lines of code changed in 4 files:
Use 'wandering_terror' archetype.
47 lines of code changed in 2 files:
Use 'master_chaos_priest' archetype.
34 lines of code changed in 3 files:
Use 'high_chaos_knight' archetype.
76 lines of code changed in 5 files:
Use archetypes.
10 lines of code changed in 1 file:
Use 'renegade_wizard' archetype.
20 lines of code changed in 1 file:
Use 'twisted_sprite' archetype.
27 lines of code changed in 2 files:
Use 'large_gargoyle' archetype.
23 lines of code changed in 1 file:
Use 'shadow_elf' archetype.
42 lines of code changed in 2 files:
Use 'renegade_priest' archetype.
30 lines of code changed in 2 files:
Use 'blade_dancer_master' archetype.
37 lines of code changed in 1 file:
Use archetype.
60 lines of code changed in 1 file:
Use artifact instead of hardcoded values.
4 lines of code changed in 2 files:
Spelling correction for Harbinger references.
2 lines of code changed in 1 file:
Punctuation corrections to message text in Warriors' Tower, Vultoor's Chamber (quests/mak/chaos/up5) in Wilderness.
2 lines of code changed in 1 file:
Punctuation corrections to message text in Warriors' Tower, Tri Temples (quests/mak/chaos/tritemples) in Wilderness.
20 lines of code changed in 1 file:
Punctuation corrections to message text in Warriors' Tower, The Fallen (quests/mak/chaos/fallen) in Wilderness.
3 lines of code changed in 1 file:
Punctuation correction to message text in Warriors' Tower, Dungeon Level 1 (quests/mak/chaos/down1) in Wilderness.
2 lines of code changed in 1 file:
meele balance ac changes
540 lines of code changed in 13 files:
Removed line breaks in message text to Warriors' Tower, Vultoor's Chamber in Tower of Warrior Proving.
2 lines of code changed in 1 file:
Spelling correction (blasfem -> blasphemy) in Warriors' Tower, Tri Temples in Tower of Warrior Proving.
1 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Tri Temples in Tower of Warrior Proving.
15 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, The Fallen in Tower of Warrior Proving.
5 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Rancid's Chamber in Tower of Warrior Proving.
2 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Cave in Tower of Warrior Proving.
6 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Chamber in Tower of Warrior Proving.
3 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Dungeon Level 1 in Warrior Prooving Tower.
2 lines of code changed in 1 file:
Apply region wilderness to Warrior's Tower maps (/quests/mak/*)
24 lines of code changed in 12 files:
Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
19 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
11 lines of code changed in 3 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
24 lines of code changed in 12 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
35 lines of code changed in 12 files:
Correct the monsters in the pick map /quests/mak/chaos/monsters.pick. They were broken (bad spell defintions it seems), copies broken monsters from the maps.
115 lines of code changed in 1 file:
Run MapNormalizer script on all maps.
3 lines of code changed in 1 file:
Add various links to other maps, set difficulty from monsters on map.
69 lines of code changed in 12 files:
Restore text indentations in the descriptive summaries for each cult
4 lines of code changed in 1 file:
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.
9 lines of code changed in 3 files:
Unify Created: and Modified: map headers.
13 lines of code changed in 13 files:
(12 more)