Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 92 (100.0%) | 539 (100.0%) | 5.8 |
bbotbuilder | 18 (19.6%) | 250 (46.4%) | 13.8 |
mikeeusa | 9 (9.8%) | 172 (31.9%) | 19.1 |
qal21 | 11 (12.0%) | 92 (17.1%) | 8.3 |
eracc | 5 (5.4%) | 25 (4.6%) | 5.0 |
ryo_saeba | 11 (12.0%) | 0 (0.0%) | 0.0 |
mwedel | 36 (39.1%) | 0 (0.0%) | 0.0 |
akirschbaum | 2 (2.2%) | 0 (0.0%) | 0.0 |
make branche directories, delete old trunk.
0 lines of code changed in 36 files:
Rescale image to 32x32 to make generic builders show up in cfclient.
0 lines of code changed in 1 file:
Remove 'editor_folder' field since it is generated by the collect script.
0 lines of code changed in 1 file:
Reverting change made by errac. Update metalforge's archtypes and please look at the trs file. You will see that shop_building refences building_material_stonewall_norm which is where the Dwall is, please do not change this back, it works, also metalforge isn't the center of the universe, as it is now normals shops will get the dwall, navar shops well get the westcwall, brest shops will get the redcwall, and azamuindo shops will get dwall and the paper wall; This does work please do not change it back.
0 lines of code changed in 1 file:
Attempting to make Dwall appear in random shopbuilding tile treasurelist
again. Someone broke it. Needed for new Lone Town apartment maps. Please
leave it as is. Do not remove it from the building_material list. Do not
change it into some other arch that is not available on metalforge right
now. Thank you.
3 lines of code changed in 1 file:
ARCH: adding another wall type for japan area \(japanese jingle song: doo do didle do\!\)
62 lines of code changed in 4 files:
CVS: arch added some new buildable walls, added some more treasures list so brest can sell redwall, navar west wall, and other places dwall
110 lines of code changed in 4 files:
Fix an "oops" with the filename referenced for the new buildable wall.
1 lines of code changed in 1 file:
Attempt to add dwall* as buildable archetypes.
21 lines of code changed in 3 files:
Fix broken lever entry in the treasurelist. Add buildable talking books, listning books, buttons, signs, and inverted gates.
92 lines of code changed in 11 files:
Added some buildable objects.
108 lines of code changed in 7 files:
Add buildable marble floors.
129 lines of code changed in 8 files:
Add the images and goldfloor2.arc, since they didn't commit the first time I tried.
0 lines of code changed in 1 file:
Added buildable woodfloor2 and made a modified goldfloor so a map im making can look better.
13 lines of code changed in 2 files:
Basic building archetypes: builder, remover, woodfloor, wall, gates, pedestals & levers
0 lines of code changed in 11 files: