Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 59 (100.0%) | 7090 (100.0%) | 120.1 |
mwedel | 56 (94.9%) | 7027 (99.1%) | 125.4 |
eracc | 2 (3.4%) | 43 (0.6%) | 21.5 |
lalo | 1 (1.7%) | 20 (0.3%) | 20.0 |
make branche directories, delete old trunk.
0 lines of code changed in 14 files:
some minor fixes to land.c that I needed to run it for pupland
20 lines of code changed in 1 file:
Move map naming/directory information from README to mapguide and update.
43 lines of code changed in 2 files:
Add some background in mlab map tiling.
Add some useful script (rewrite_..) which are generally handy, but
will mostly be used to get the mlab maps into some sort of sane layout.
update README to note these files.
MSW 2005-04-13
220 lines of code changed in 4 files:
Update update_apart to update scorn apartments.
Update peterm maps so that players can't as easily avoid the
draining runes.
Add some test maps I have used.
MSW 2003-02-24
5 lines of code changed in 1 file:
Add 'update_apart.pl' script which will update unique maps -
both per player and global. The script should do it all - update the
exits on the map, as well as rename it if appropriate. Update README
to document the existence of this file.
MSW 2002-11-29
393 lines of code changed in 2 files:
Fix goblin head quest (final map was wrong).
Add new image (Info/world.gif) - this is a representation of what the
world looks like. Add script (Info/combine.pl) that I used to make
this image.
Add a bunch of unlinked maps. As of this commit, everything in the 'small'
world directory is now here.
MSW 2002-10-29
5895 lines of code changed in 3 files:
Add a bunch more maps to the bigworld.
MSW 2002-10-15
7 lines of code changed in 1 file:
Add a bunch of new maps to the bigworld maps. Update many maps
they sit on. Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14
4 lines of code changed in 1 file:
Add langley (port_joseph) maps. Other locations updated as they
have links going to these set of maps.
MSW 2002-09-21
20 lines of code changed in 2 files:
More maps added to the bigworld distribution. Also some fixes
of existing maps.
MSW 2002-09-20
9 lines of code changed in 1 file:
Add wolfsburg to maps-bigworld. Other updated maps most likely because
they had exits pointing to wolfsburg which now point to the new locaton.
MSW 2002-09-18
15 lines of code changed in 2 files:
Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs. Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15
20 lines of code changed in 2 files:
Add dragonisland (stoneville) maps to bigworld distribution.
Other maps outside that directory were updated because they have
exits leading to stoneville.
MSW 2002-09-08
26 lines of code changed in 2 files:
Update maps-bigworld to keep in sync with maps (old).
1 lines of code changed in 1 file:
Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps. Used for random maps.
2 lines of code changed in 1 file:
Add lake_county (kundi_area) maps to world southeast of brest.
Update world maps road connects to this city. Also, fix up some typos/
incorrect map path names.
Add dreaming_sage guild to navar city.
MSW 2002-07-22
164 lines of code changed in 3 files:
Fix a bunch of broken exits.
Add some of the peterm maps that are linked to maps already added.
MSW 2002-06-04
3 lines of code changed in 1 file:
Add navar_city maps.
Update background picks to include shallow sea, deep sea.
MSW 2002-06-02
53 lines of code changed in 2 files:
Add brest/brittany maps.
Update the scorn map so that there are some light sources, so even at night
you can still find your way around.
Other world maps updated to add roads that link brest and scorn.
MSW 2002-05-30
17 lines of code changed in 2 files:
README: Add notes to describe process of moving unique maps to
maps-bigworld system.
update_exits.pl: Modified to include any number of source and
destination values, so the script can be used to update any number
of exits at once.
MSW 2002-05-21
92 lines of code changed in 2 files:
Update scorn maps with changes that have been made in the main map
distribution.
Add santo_dominion maps, as well as road connecting scorn and
santo dominion.
MSW 2002-05-19
31 lines of code changed in 2 files:
Initial import of new world along with scorn and editor picks.
Info directory contains some utils (like the program made to make
the map), information, images of the map, and a script to update
the exits.
MSW 2001-12-17
50 lines of code changed in 7 files: