[root]/trunk/maps/brest
Castle
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apartments
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asyvan
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black_shield
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brittany
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pshops
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pshop1
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pshop10
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pshop11
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pshop12
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pshop13
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pshop14
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pshop15
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pshop16
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pshop17
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pshop18
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pshop19
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pshop2
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pshop20
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pshop21
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pshop22
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pshop23
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pshop24
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pshop25
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pshop26
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pshop27
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pshop3
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pshop4
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pshop5
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pshop6
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pshop7
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pshop8
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pshop9
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shops
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taverns
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zorn
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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 176 (100.0%) | 212292 (100.0%) | 1206.2 |
mwedel | 44 (25.0%) | 204127 (96.2%) | 4639.2 |
mikeeusa | 10 (5.7%) | 4489 (2.1%) | 448.9 |
eracc | 51 (29.0%) | 3096 (1.5%) | 60.7 |
majorwoo | 1 (0.6%) | 418 (0.2%) | 418.0 |
cavesomething | 15 (8.5%) | 51 (0.0%) | 3.4 |
akirschbaum | 18 (10.2%) | 44 (0.0%) | 2.4 |
temitchell | 12 (6.8%) | 26 (0.0%) | 2.1 |
ryo_saeba | 19 (10.8%) | 19 (0.0%) | 1.0 |
gros | 1 (0.6%) | 17 (0.0%) | 17.0 |
garbled | 5 (2.8%) | 5 (0.0%) | 1.0 |
make branche directories, delete old trunk.
0 lines of code changed in 25 files:
Several new modifications to the creatures in the store and to the first
upper floor of Zorn castle. More to come later.
38 lines of code changed in 4 files:
Cosmetic changes to the maps. Some modification of the creatures. Add a
warning when entering the shop.
296 lines of code changed in 3 files:
Fix a minor error with a bottle of wine in brest.inn
Fix an inventory error with Zorn's Pet in brest.scrolls
Fix the lighting, block dimdoor and fix an interaction error in the tavern
181 lines of code changed in 2 files:
Edit the entrance of each shop to make them less claustrophobia inducing
and to give them a consistent look.
75 lines of code changed in 5 files:
It was pointed out to me that the Awful Rats and Irritable Zorn did not
give experience commensurate with their difficulty. Fixed in this commit.
Also some modifications to Zorn and cosmetic modifications to the shop on
brest.scrolls.right side.
471 lines of code changed in 2 files:
Fix syntax error in shopitems header.
7 lines of code changed in 7 files:
use the proper name for the shopheader, shopitems not shopitem
4 lines of code changed in 4 files:
Repair shop headers. Change "race human" to "shoprace human".
4 lines of code changed in 4 files:
Fix error in shop header. Change "race human" to "shoprace human".
1 lines of code changed in 1 file:
Adding nice doors to brest shops
32 lines of code changed in 2 files:
door fix
1 lines of code changed in 1 file:
New door to brest inn, matches outside
108 lines of code changed in 1 file:
Convert absolute map tiling paths to relative paths.
2 lines of code changed in 2 files:
various shop header typo, etc fixes
1 lines of code changed in 1 file:
Fix Zorn's inventory: spell inside spell does not make sense.
1 lines of code changed in 1 file:
Move magic mouths under stairs going up to third floor.
16 lines of code changed in 1 file:
Attempt to fix shop headers in the files to have sane values when buying
scrolls. Contact me (poof@eracc.com) if you test this and the scroll
purchase values still seem outrageous.
16 lines of code changed in 4 files:
People are whining about "too easy to get good dragon food" so I removed
the treasure list for the basilisks and all but one of the Awful rats. Let
me know if this is a wildly unpopular edit and I will put them back.
13 lines of code changed in 2 files:
Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts.
Gros - 18/10/2005
17 lines of code changed in 1 file:
CVS: maps-bigworld: added IPO and tradecenter to brest (small loghouses next to inn)
3848 lines of code changed in 3 files:
CVS: maps-bigworld: brest.magic regexed wall to redcwall to match the outer building (made the walls red like the building representing it)
56 lines of code changed in 1 file:
CVS: maps-bigworld: brest.food regexed wall to redcwall to match the outer building (made the walls red like the building representing it)
94 lines of code changed in 1 file:
CVS: maps-bigworld: amphis: regexed cwall to redcwall to match the outer building (made the walls red like the building representing it)
350 lines of code changed in 1 file:
shop headers for brest
45 lines of code changed in 9 files:
Modify "pipeweed" for "race tobacco" and modify "tobacco pouch" to hold
"race tobacco". Hopefully this works as planned. The modified pouch should
now only hold "tobacco" (modified pipeweed).
8 lines of code changed in 1 file:
Modified the castle to add the link to /brest/zorn/castle.mainfloor
3 lines of code changed in 1 file:
Move magic mouths and invisible exits below floor to prevent detection by show invisible.
31 lines of code changed in 4 files:
Fix areas that might allow ddoor to bypass payment.
88 lines of code changed in 1 file:
Major overhaul to the Inn. Some things were apparently left in from move to
bigworld from smallworld. They no longer made sense so I removed them. Also
made many cosmetic changes.
587 lines of code changed in 1 file:
Fix problem with inablility to walk on the dock and get to Zorn's fishing
boat.
3 lines of code changed in 1 file:
Change wording on magic mouth on ground floor to reflect changes on the
upper.1 floor.
Remove bullet walls on upper.1 (they "felt" artificial) and added some new
"guards" in their place. Added a bit of light near the entrance and exit on
upper.1 as well.
104 lines of code changed in 2 files:
Fix the "sea" area near the SW corner of the map. Hoping I missed nothing
else this time.
1 lines of code changed in 1 file:
Fix the "sea" area in the NW corner of the map.
0 lines of code changed in 1 file:
Fix the odd little pond in the middle of the inn.
4 lines of code changed in 1 file:
Add NPC with information about one of the TC roads.
134 lines of code changed in 1 file:
Fixed ground floor to be an outdoor map. Try #4 to get brest.scrolls.upper.2 to commit.
3 lines of code changed in 3 files:
Try #3 to commit these maps ...
2 lines of code changed in 2 files:
Try #2 to commit these files ...
3 lines of code changed in 3 files:
Adding Brest Scroll Shop
1045 lines of code changed in 4 files:
(10 more)