[root]/trunk/maps/darcap/forgotten_town
quests
(0 files, 0 lines)
shops
(0 files, 0 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 50 (100.0%) | 36771 (100.0%) | 735.4 |
k_ahlers | 38 (76.0%) | 36701 (99.8%) | 965.8 |
akirschbaum | 6 (12.0%) | 70 (0.2%) | 11.6 |
mwedel | 6 (12.0%) | 0 (0.0%) | 0.0 |
make branche directories, delete old trunk.
0 lines of code changed in 6 files:
Added some hints for lower level players
30 lines of code changed in 1 file:
Corrected a designerror in a wall
4 lines of code changed in 1 file:
Added a permanent portal to the portal-Area
85 lines of code changed in 1 file:
Corrected Name of the Quest2-Castle
1 lines of code changed in 1 file:
Added the second part of the Forgotten Town Quest
1 lines of code changed in 1 file:
Moved a listening ear under the floor to hide it.
4 lines of code changed in 1 file:
* Added the first Quest to the forgotten Town
2 lines of code changed in 1 file:
* Added Shop Inventory Sign
4 lines of code changed in 1 file:
* Added a Library with integrated Shop to the Forgotten Town
6833 lines of code changed in 2 files:
Fixed Enter-Bug
1 lines of code changed in 1 file:
* Fixed X-Ray Bug
52 lines of code changed in 1 file:
* Addet a Funhouse in the Forgotten Town
2761 lines of code changed in 2 files:
Deleted 9 Rows to make the City a bit more little.
821 lines of code changed in 1 file:
Make the 'FT-Access Pass' work again.
17 lines of code changed in 1 file:
Fix incorrect exit coordinates.
4 lines of code changed in 2 files:
Change out of range hp of monsters to 32000; these monsters used to flood the server log with error messages.
8 lines of code changed in 1 file:
Move magic mouths, invisible exits, and teleporters below floor to prevent detection by show invisible.
41 lines of code changed in 2 files:
Corrected Bugs in King/Princess/Guards
273 lines of code changed in 1 file:
shops/*: added shop inventory signs
city: corrected entrance to the palace
0 lines of code changed in 1 file:
city: link to inn added
inn: inserted and designed
1795 lines of code changed in 2 files:
redesigned, houses inserted
1284 lines of code changed in 1 file:
general, general2: redesigned; map splitted in two files; part of a little quest inserted
magic: built in; other part of the little quest inserted
1 lines of code changed in 1 file:
armour, potion, weapon: all nomagic-tiles removed, selling works now
city: redesign, addet transportarea, magic now allowed
palace: redesign, more guards, stronger guards, magic now allowed
1194 lines of code changed in 2 files:
general: New Shop added
potion: New Shop added
city: Link to shops/general and shops/potion set
4 lines of code changed in 1 file:
palace: changed design, added npcs
614 lines of code changed in 1 file:
city: Link to palace set
enter: automatic teleport when the pass is availible
palace: added
5570 lines of code changed in 3 files:
shops/armour: Armourshop added
city: Armourshop linked
ALL: Region set to 'Forgotten Town'
6 lines of code changed in 2 files:
weapon: Changed Exitlocation in the city-map
city: linked weaponshop to shops/weapon
5 lines of code changed in 1 file:
city: automatic doorcloser added
enter: bug with the monstermovers deleted
90 lines of code changed in 2 files:
Added the weaponshop and the questpart-area
1323 lines of code changed in 1 file:
Made the Vampires weaker (physical+50)
4 lines of code changed in 1 file:
map for the forgotten_town weaponshop added; entermap corrected: the sign for the exit was corrected and monstermovers were build in because of blocking the teleporters
21 lines of code changed in 1 file:
k_ahlers: Added maps for the forgotten_town quest; city - Maincity; entry - Test for enter the Maintown
13918 lines of code changed in 2 files: