[root]/trunk/maps/dragonisland
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 179 (100.0%) | 128057 (100.0%) | 715.4 |
mwedel | 78 (43.6%) | 127347 (99.4%) | 1632.6 |
akirschbaum | 39 (21.8%) | 250 (0.2%) | 6.4 |
k_ahlers | 1 (0.6%) | 237 (0.2%) | 237.0 |
eracc | 2 (1.1%) | 160 (0.1%) | 80.0 |
ryo_saeba | 35 (19.6%) | 35 (0.0%) | 1.0 |
cavesomething | 9 (5.0%) | 25 (0.0%) | 2.7 |
temitchell | 14 (7.8%) | 2 (0.0%) | 0.1 |
salathar | 1 (0.6%) | 1 (0.0%) | 1.0 |
make branche directories, delete old trunk.
0 lines of code changed in 36 files:
Fixed designerror in a fence
237 lines of code changed in 1 file:
Found more problems relating to locations in /pup_land/... Fixed.
2 lines of code changed in 1 file:
Problem with transport to Lone Town. Fixed.
158 lines of code changed in 1 file:
various shop header typo, etc fixes
1 lines of code changed in 1 file:
shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph
24 lines of code changed in 8 files:
Move magic mouths and invisible exits below floor to prevent detection by show invisible.
156 lines of code changed in 16 files:
Fix spelling error.
1 lines of code changed in 1 file:
Applied patch #1145089 (cavesomething) to add region support
35 lines of code changed in 35 files:
Add missing floor tile.
4 lines of code changed in 1 file:
Fix exit destinations back into world map.
84 lines of code changed in 18 files:
Fix spelling error; remove surplus @match from messages.
1 lines of code changed in 1 file:
Fix spelling error.
3 lines of code changed in 1 file:
Fix exit destination back into world map.
1 lines of code changed in 1 file:
Apply patch 1114803 courtesy Mithzi
- Fix player being teleported into wall
- Fix typo to read "treasure chamber"
- "Joseph" is called "Jacob" from now on to be consistend with the storyline
- Fix typo to read "Shining tower"
1 lines of code changed in 1 file:
Commit a couple patches:
1) Fixes quest spellbooks so that randomitems is set to none, so that
spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24
7 lines of code changed in 1 file:
-changes to clean up old multipart notation
0 lines of code changed in 12 files:
Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
1 lines of code changed in 1 file:
- replace some princesses with some women
2 lines of code changed in 2 files:
Fix floor tiles in map - was using floor tiles before, which wasn't
really the right thing to do.
MSW 2003-01-27
543 lines of code changed in 1 file:
Add langley (port_joseph) maps. Other locations updated as they
have links going to these set of maps.
MSW 2002-09-21
21 lines of code changed in 1 file:
Add wolfsburg to maps-bigworld. Other updated maps most likely because
they had exits pointing to wolfsburg which now point to the new locaton.
MSW 2002-09-18
12 lines of code changed in 1 file:
Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs. Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15
18 lines of code changed in 1 file:
Add dragonisland (stoneville) maps to bigworld distribution.
Other maps outside that directory were updated because they have
exits leading to stoneville.
MSW 2002-09-08
126745 lines of code changed in 36 files: