[root]/trunk/maps/lake_country/shops
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 28 (100.0%) | 9775 (100.0%) | 349.1 |
mwedel | 8 (28.6%) | 9731 (99.5%) | 1216.3 |
cavesomething | 8 (28.6%) | 23 (0.2%) | 2.8 |
akirschbaum | 2 (7.1%) | 8 (0.1%) | 4.0 |
eracc | 1 (3.6%) | 5 (0.1%) | 5.0 |
ryo_saeba | 4 (14.3%) | 4 (0.0%) | 1.0 |
garbled | 4 (14.3%) | 4 (0.0%) | 1.0 |
temitchell | 1 (3.6%) | 0 (0.0%) | 0.0 |
make branche directories, delete old trunk.
0 lines of code changed in 4 files:
Fix design problem with wall hidden under one of the shop tiles.
5 lines of code changed in 1 file:
various shop header typo, etc fixes
3 lines of code changed in 4 files:
shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph
20 lines of code changed in 4 files:
Move magic mouths and invisible exits below floor to prevent detection by show invisible.
8 lines of code changed in 2 files:
Applied patch #1145089 (cavesomething) to add region support
4 lines of code changed in 4 files:
- commit multipart notation fixes
- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)
0 lines of code changed in 1 file:
Change the difficulty of all the shops. Make some shops more likely to
generate better stuff, based on area.
4 lines of code changed in 4 files:
Add lake_county (kundi_area) maps to world southeast of brest.
Update world maps road connects to this city. Also, fix up some typos/
incorrect map path names.
Add dreaming_sage guild to navar city.
MSW 2002-07-22
9731 lines of code changed in 4 files: