[root]/trunk/maps/navar_city
apartments
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casino_infernal
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dragon_hangar
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dreaming_sage
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illusion
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jail
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light
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magara
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houses
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misc
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mlab
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slums
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smugglers_cove
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temples
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tower
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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 104 (100.0%) | 86640 (100.0%) | 833.0 |
mwedel | 54 (51.9%) | 72577 (83.8%) | 1344.0 |
temitchell | 14 (13.5%) | 10421 (12.0%) | 744.3 |
mikeeusa | 3 (2.9%) | 3558 (4.1%) | 1186.0 |
akirschbaum | 8 (7.7%) | 50 (0.1%) | 6.2 |
ryo_saeba | 16 (15.4%) | 16 (0.0%) | 1.0 |
gros | 2 (1.9%) | 10 (0.0%) | 5.0 |
garbled | 6 (5.8%) | 6 (0.0%) | 1.0 |
jbontje | 1 (1.0%) | 2 (0.0%) | 2.0 |
make branche directories, delete old trunk.
0 lines of code changed in 28 files:
Working on quest, starts in azumauindo
46 lines of code changed in 1 file:
working on the quest
3310 lines of code changed in 1 file:
More theater stuff for navar
202 lines of code changed in 1 file:
Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts.
Gros - 18/10/2005
10 lines of code changed in 2 files:
Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible.
48 lines of code changed in 6 files:
Fix spelling errors.
2 lines of code changed in 2 files:
Applied patch #1145089 (cavesomething) to add region support
16 lines of code changed in 16 files:
add private apartment exit to Navar maps (but not apartment maps yet)
move exits for two dungeons
add buildshop
Change requires updated arches as of 2005/03/13
11 lines of code changed in 1 file:
-modify Navar maps to use new style walls and buildings (thanks to
Mitch Obrian).
-move ship to Wolfsburg from Scorn to Navar
-remember to update your arches...
127 lines of code changed in 1 file:
- apply same type of fix to Navar as was applied to gatehouse in Scorn
to prevent spells propagating into the city (add a wall basically)
33 lines of code changed in 1 file:
- fix DM boards to - apparently the java editor does not copy script
paramaters when copying objects
1 lines of code changed in 1 file:
- adding DM petition boards to Scorn cityhall and Navar courthouse
these are linked to the message board in the HallOfDMs for easy access
72 lines of code changed in 1 file:
- put blocking between houses, added some triggers so that the home
owners react if you seem to be looting their treasure. Added a man with
a problem - soon to have a solution.
1340 lines of code changed in 3 files:
- fix message board names now that python plugin option is working
2 lines of code changed in 1 file:
- add new adventure near Navar, add Nexus for choosing your starting
position when making new player, add maps for the market area of Navar
8269 lines of code changed in 2 files:
- Add the IPO maps to Scorn and Navar
3 lines of code changed in 1 file:
- add tellers to these banks hooked to python banking scripts
505 lines of code changed in 1 file:
- another npc linked to the seen.py script
58 lines of code changed in 1 file:
Change exit to Navar
mids 2003-05-26
2 lines of code changed in 1 file:
bring forward some typos that were made in the small world maps to the big
world maps (library & beginners).
remove some excess floors from the tinytrade map.
MSW 2003-03-20
1 lines of code changed in 1 file:
Change the difficulty of all the shops. Make some shops more likely to
generate better stuff, based on area.
6 lines of code changed in 6 files:
Add floors to map.
MSW 2002-07-25
328 lines of code changed in 1 file:
Add navar_city maps.
Update background picks to include shallow sea, deep sea.
MSW 2002-06-02
72248 lines of code changed in 24 files: