[root]/trunk/maps/navar_city/illusion
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 34 (100.0%) | 24210 (100.0%) | 712.0 |
mwedel | 19 (55.9%) | 23846 (98.5%) | 1255.0 |
temitchell | 4 (11.8%) | 277 (1.1%) | 69.2 |
mikeeusa | 1 (2.9%) | 64 (0.3%) | 64.0 |
akirschbaum | 2 (5.9%) | 15 (0.1%) | 7.5 |
ryo_saeba | 8 (23.5%) | 8 (0.0%) | 1.0 |
make branche directories, delete old trunk.
0 lines of code changed in 8 files:
Maps: making tower of illusion exit consistent with the world again
64 lines of code changed in 1 file:
Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible.
15 lines of code changed in 2 files:
- update illusion
137 lines of code changed in 1 file:
Applied patch #1145089 (cavesomething) to add region support
8 lines of code changed in 8 files:
-modify Navar maps to use new style walls and buildings (thanks to
Mitch Obrian).
-move ship to Wolfsburg from Scorn to Navar
-remember to update your arches...
91 lines of code changed in 1 file:
- apply same type of fix to Navar as was applied to gatehouse in Scorn
to prevent spells propagating into the city (add a wall basically)
9 lines of code changed in 1 file:
Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
51 lines of code changed in 3 files:
Forgot about this- fixed added in lights and made this a outside map Now the illusion is complete
40 lines of code changed in 1 file:
Add navar_city maps.
Update background picks to include shallow sea, deep sea.
MSW 2002-06-02
23795 lines of code changed in 8 files: