Directory trunk/maps/styles/decorstyles/

Directory Created:
2002-09-04 01:49
Directory Deleted:
2006-09-19 02:24
Total Files:
0
Deleted Files:
29
Lines of Code:
0

[root]/trunk/maps/styles/decorstyles

Lines of Code

trunk/maps/styles/decorstyles/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 62 (100.0%) 4077 (100.0%) 65.7
mwedel 57 (91.9%) 3948 (96.8%) 69.2
temitchell 3 (4.8%) 54 (1.3%) 18.0
bbotbuilder 1 (1.6%) 42 (1.0%) 42.0
quinet 1 (1.6%) 33 (0.8%) 33.0

Most Recent Commits

mwedel 2006-09-19 02:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 29 files:

  • trunk/maps/styles/decorstyles: alchemy (del), craters (del), creepy (del), easternsimple (del), fireproof-gems (del), food-bparts (del), furniture (del), goblinjunk (del), minerals (del), minerals2 (del), monuments (del), nethack (del), outdoor_blasted (del), outdoor_lush (del), readables (del), religious_devourers (del), religious_gaea (del), religious_generic (del), religious_gnarg (del), religious_gorokh (del), religious_lythander (del), religious_mostrai (del), religious_ruggilli (del), religious_sorig (del), religious_valriel (del), rugged (del), runes (del), wealth (del), wealth2 (del)
quinet 2006-08-18 19:34 Rev.: 4800

Fix for bug #1542479 "Gems from fire temple don't stack": change the
title of these gems that are immune to fire so that they appear as
"<gem> of Lava". This is not a perfect solution, but at least it
explains why these gems cannot be grouped with the normal ones. I also
increased their value by 20% because they are special now.

33 lines of code changed in 1 file:

  • trunk/maps/styles/decorstyles: fireproof-gems (+33 -11)
bbotbuilder 2005-05-20 15:42 Rev.: 3276

Commit of mikeeusa's "fareast" patch to add a "japan-like" area.

42 lines of code changed in 1 file:

  • trunk/maps/styles/decorstyles: easternsimple (new 42)
temitchell 2003-09-21 02:03 Rev.: 2335

- changes to the sylvan styles and minor changes to the wall styles that
are not 'autojoining' type. For some reason these walls do not retain
some of their properties (e.g. blocks view). The code should probably
also be tweeked to handle single arch wall objects better (or at least
for simple walls - escape the wall joining routine and not to send out
all those log errors for non-existant arches).
Walls for random maps should not have smoothing either...

10 lines of code changed in 1 file:

  • trunk/maps/styles/decorstyles: outdoor_lush (+10 -10)
temitchell 2003-09-20 14:27 Rev.: 2332

- add a couple things to the styles like special doors for sylvan maps
and a wall file for making hedge mazes

tweek some existing styles

44 lines of code changed in 2 files:

  • trunk/maps/styles/decorstyles: creepy (+25 -2), goblinjunk (+19 -10)
mwedel 2002-09-04 01:49 Rev.: 1694

Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps. Used for random maps.

3948 lines of code changed in 28 files:

  • trunk/maps/styles/decorstyles: alchemy (new 771), craters (new 16), creepy (new 48), fireproof-gems (new 60), food-bparts (new 274), furniture (new 63), goblinjunk (new 127), minerals (new 894), minerals2 (new 116), monuments (new 28), nethack (new 306), outdoor_blasted (new 22), outdoor_lush (new 236), readables (new 62), religious_devourers (new 74), religious_gaea (new 89), religious_generic (new 43), religious_gnarg (new 47), religious_gorokh (new 77), religious_lythander (new 44), religious_mostrai (new 47), religious_ruggilli (new 59), religious_sorig (new 59), religious_valriel (new 59), rugged (new 144), runes (new 126), wealth (new 42), wealth2 (new 15)
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