Exit was only triggering on walk, now should trigger on all move types
1 lines of code changed in 1 file:
Updated zlib version to 1.2.6
5 lines of code changed in 1 file:
Fixed path in Bundle.py and made CFInstall ask before compiling gtk2 client
2 lines of code changed in 2 files:
Updated the building.txt entry in gtkclient.nsi.in for uninstalling
2 lines of code changed in 1 file:
Updated bundle.py to grab latest copy of gtkclient.nsi.in when run
1 lines of code changed in 1 file:
Updated the building.txt entry in gtkclient.nsi.in
2 lines of code changed in 1 file:
Added script for doing daily builds of the gtk2 client on windows
42 lines of code changed in 3 files:
Cleaned up and updated gtk2 client win32 documentation
205 lines of code changed in 7 files:
Fixed client version number
1 lines of code changed in 1 file:
Added HOWTO for building win32 GTK client
86 lines of code changed in 1 file:
Added scripts for building gtk2 client on windows
17 lines of code changed in 4 files:
Decreased the number of fogs per seed fog
1 lines of code changed in 1 file:
Added snow.face
9 lines of code changed in 1 file:
Changed puddle arch in map to rain1 so that it isn't a rain cloud.
6 lines of code changed in 2 files:
Fixed rain animation
8 lines of code changed in 1 file:
Added face and arch for falling rain and falling snow
34 lines of code changed in 13 files:
removed blank line that should not have been added and made comma usage conform to the rest of the file
1 lines of code changed in 2 files:
added function for getting material name and number via python plugin
11 lines of code changed in 3 files:
created arch type for summoned fog that moves and vanishes after a while
35 lines of code changed in 1 file:
changed fog created by summon for to one that vanishes after a while
1 lines of code changed in 1 file:
(54 more)