Directory | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 77 (100.0%) | 12 (100.0%) | 0.1 |
arch/trunk/spell/Wand/ | 3 (3.9%) | 7 (58.3%) | 2.3 |
server/trunk/common/ | 2 (2.6%) | 4 (33.3%) | 2.0 |
client/trunk/gtk-v2/ui/ | 1 (1.3%) | 1 (8.3%) | 1.0 |
arch/trunk/talisman/ | 28 (36.4%) | 0 (0.0%) | 0.0 |
arch/trunk/spell/Scroll/ | 1 (1.3%) | 0 (0.0%) | 0.0 |
arch/trunk/skills/Skill_Tools/ | 1 (1.3%) | 0 (0.0%) | 0.0 |
arch/trunk/readable/ | 1 (1.3%) | 0 (0.0%) | 0.0 |
arch/trunk/player/race/ | 4 (5.2%) | 0 (0.0%) | 0.0 |
arch/trunk/misc/Container/ | 2 (2.6%) | 0 (0.0%) | 0.0 |
arch/trunk/misc/ | 1 (1.3%) | 0 (0.0%) | 0.0 |
arch/trunk/indoor/ | 1 (1.3%) | 0 (0.0%) | 0.0 |
arch/trunk/door/Locked/ | 24 (31.2%) | 0 (0.0%) | 0.0 |
arch/branches/1.x/player/race/ | 8 (10.4%) | 0 (0.0%) | 0.0 |
added a little depth to some of the amulets
0 lines of code changed in 6 files:
adding a little pop to the amulets. the colored amulets were a bit difficult to see. added outline and a bit of an emboss
0 lines of code changed in 22 files:
turns out c89 requires variables to be declared at the top of a scope block. the fact that the fix in r19218 worked was a gcc thing and may not have worked in c89
1 lines of code changed in 1 file:
declaring a variable inside a for loop works requires c99
3 lines of code changed in 1 file:
removed white background and added transparentcy
0 lines of code changed in 4 files:
compressed images and redused size
0 lines of code changed in 10 files:
changes to keys to help them stand out a little against the floor
0 lines of code changed in 10 files:
changed wording to make it seem less programmerish
1 lines of code changed in 1 file:
slow rod recharge rate and reduce max charges
7 lines of code changed in 3 files:
Image was not 32x32 so it would cause grey around it in the image
0 lines of code changed in 1 file:
It seems that if an image is not 32x32 it fills in the extra space with gray. the image attache.base.111.png was 32x27 so i fixed the image size
0 lines of code changed in 1 file:
It seems that if an image is not 32x32 it fills in the extra space with gray. the image attache.base.111.png was 32x27 so i fixed the image size
0 lines of code changed in 1 file:
changes discused in irc and in game, added different character to the scrolls and changed the shading a bit to add demention, also with the bed changed the shading a bit so it looked more real
0 lines of code changed in 3 files:
discused scroll chang with several in irc and in game
0 lines of code changed in 1 file:
This is an update to the fireborn graphic, asked a few people in irc if they liked, responce from several was looks better
0 lines of code changed in 8 files:
This is an update to the fireborn graphic, asked a few people in irc if they liked, responce from several was looks better
0 lines of code changed in 4 files: