Directory | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 56 (100.0%) | 197 (100.0%) | 3.5 |
ground/ | 3 (5.4%) | 72 (36.5%) | 24.0 |
ground/Weather/ | 15 (26.8%) | 51 (25.9%) | 3.4 |
readable/ | 3 (5.4%) | 41 (20.8%) | 13.6 |
spell/Cone/ | 11 (19.6%) | 10 (5.1%) | 0.9 |
spell/Bolt/ | 10 (17.9%) | 9 (4.6%) | 0.9 |
spell/Bullet/ | 3 (5.4%) | 3 (1.5%) | 1.0 |
spell/Bomb/ | 3 (5.4%) | 3 (1.5%) | 1.0 |
jewel/ | 3 (5.4%) | 3 (1.5%) | 1.0 |
spell/Swarm/ | 2 (3.6%) | 2 (1.0%) | 1.0 |
spell/SummonMonster/ | 1 (1.8%) | 1 (0.5%) | 1.0 |
spell/Bullet/Fire/ | 1 (1.8%) | 1 (0.5%) | 1.0 |
spell/ | 1 (1.8%) | 1 (0.5%) | 1.0 |
Added snow.face
9 lines of code changed in 1 file:
Fixed rain animation
8 lines of code changed in 1 file:
Added face and arch for falling rain and falling snow
34 lines of code changed in 13 files:
created arch type for summoned fog that moves and vanishes after a while
35 lines of code changed in 1 file:
changed fog created by summon for to one that vanishes after a while
1 lines of code changed in 1 file:
adjusted how much shockwave will throw stuff
1 lines of code changed in 1 file:
made sunspear and word spells not throw objects
0 lines of code changed in 2 files:
added weight to several spells so they will throw stuff on the floor.
27 lines of code changed in 27 files:
fixed bugs with moving fog and calibrated fog speed
2 lines of code changed in 1 file:
added temp_moving_fog and made steam bolt create it instead of temp_fog, adjusted script that handles temp_moving_fog
36 lines of code changed in 2 files:
fixed the weight/value ratio of gold nuggets
3 lines of code changed in 3 files:
added arch for imperial 10 and imperial 100
38 lines of code changed in 2 files:
added arch for 10 and 100 imperial bank notes and fixed their names
3 lines of code changed in 1 file: