Directory | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 82 (100.0%) | 97 (100.0%) | 1.1 |
food/ | 33 (40.2%) | 40 (41.2%) | 1.2 |
flesh/misc/ | 9 (11.0%) | 9 (9.3%) | 1.0 |
transport/ | 5 (6.1%) | 8 (8.2%) | 1.6 |
talisman/ | 5 (6.1%) | 7 (7.2%) | 1.4 |
flesh/generic/ | 7 (8.5%) | 7 (7.2%) | 1.0 |
traps/ | 6 (7.3%) | 6 (6.2%) | 1.0 |
system/ | 6 (7.3%) | 6 (6.2%) | 1.0 |
flesh/dragon/ | 2 (2.4%) | 5 (5.2%) | 2.5 |
system/mood_floors/ | 4 (4.9%) | 4 (4.1%) | 1.0 |
flesh/human/ | 2 (2.4%) | 2 (2.1%) | 1.0 |
gods/items/ | 1 (1.2%) | 1 (1.0%) | 1.0 |
flesh/demon/ | 1 (1.2%) | 1 (1.0%) | 1.0 |
armour/shield/ | 1 (1.2%) | 1 (1.0%) | 1.0 |
food/, gods/:
* take care of depreciated 'color_fg' keys by changing them to
'magicmap' or deleting them
41 lines of code changed in 34 files:
system/, talisman/, traps/, transport/:
* change a bunch of 'color_fg' keys to 'magicmap'
31 lines of code changed in 26 files:
armour/shield/DShield.arc, flesh/*
* Change a bunch of 'color_fg' keys to 'magicmap'
flesh/dragon/dragon_sca.arc:
* make the magicmap color correspond to the dragon scale's color
25 lines of code changed in 22 files: