[root]/darcap/darcap
circus
(25 files, 251597 lines)
guilds
(0 files, 0 lines)
poisoned_dagger
(20 files, 86233 lines)
smoking_cauldron
(20 files, 86233 lines)
shops
(12 files, 36249 lines)
temples
(2 files, 9220 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 343 (100.0%) | 84532 (100.0%) | 246.4 |
ryo_saeba | 102 (29.7%) | 40944 (48.4%) | 401.4 |
rjtanner | 147 (42.9%) | 27200 (32.2%) | 185.0 |
qal21 | 44 (12.8%) | 8656 (10.2%) | 196.7 |
alestan | 2 (0.6%) | 6488 (7.7%) | 3244.0 |
partmedia | 10 (2.9%) | 1087 (1.3%) | 108.7 |
akirschbaum | 26 (7.6%) | 71 (0.1%) | 2.7 |
kbulgrien | 4 (1.2%) | 30 (0.0%) | 7.5 |
eracc | 1 (0.3%) | 30 (0.0%) | 30.0 |
anmaster | 5 (1.5%) | 26 (0.0%) | 5.2 |
k_ahlers | 2 (0.6%) | 0 (0.0%) | 0.0 |
Make the whole building no_spell.
1297 lines of code changed in 1 file:
Make bookshelves non pickable.
49 lines of code changed in 1 file:
Add pedestals under the grates to not crush players. Move pedestals under the ground.
18 lines of code changed in 1 file:
Improve Darcap's Manor, add more rewards, tune monsters down.
402 lines of code changed in 3 files:
Prevent going inside the fences.
164 lines of code changed in 4 files:
Rename "sheepskin" to "sheepskin rug" so they can be used in alchemy.
7 lines of code changed in 1 file:
Reset chalice to default values, no reason for custom values.
1 lines of code changed in 1 file:
Normalize quest title capitalization
6 lines of code changed in 2 files:
Added no_magic tiles outside the exit doors of Cameron's Tavern (darcap/darcap/tavern) in Darcap as a way to prevent players from entering the exterior of the map.
17 lines of code changed in 1 file:
Improvements to Darcap Library.
1037 lines of code changed in 1 file:
Minor textual changes to Darcap.
10 lines of code changed in 2 files:
Cosmetic improvements to Elemental Houses.
34 lines of code changed in 5 files:
Part of patch #334 Lighting fixes and text cleanup for Darcap Inn, courtesy of Kevin Zheng. Gate and magic_ear updates to Darcap Inn (darcap/darcap/inn).
7 lines of code changed in 1 file:
Part of patch #334 Lighting fixes and text cleanup for Darcap Inn, courtesy of Kevin Zheng. Clean up and improve sign and NPC text to Darcap Inn (darcap/darcap/inn).
12 lines of code changed in 1 file:
Part of patch #334 Lighting fixes and text cleanup for Darcap Inn, courtesy of Kevin Zheng. Missed a lamppost in the previous commit.
4 lines of code changed in 1 file:
Part of patch #334 Lighting fixes and text cleanup for Darcap Inn, courtesy of Kevin Zheng. Make the Darcap Inn (darcap/darcap/inn) as an outdoor map, and add lamp posts and light sources to adjust for this change.
71 lines of code changed in 1 file:
Fix typos in attribute names.
3 lines of code changed in 1 file:
Moved Sargas's fine fishing supplies (darcap/darcap/fishing) in to the Darcap shops directory (darcap/darcap/shops/fishing). Updated the world map (world/world_116_102) for file path changes in the map exits and entrances. Technical change, no functional changes.
0 lines of code changed in 1 file:
Moved Fernicious Fenx Family Pet Emporium (darcap/darcap/petshop) in to the Darcap shops directory (darcap/darcap/shops/petshop). Updated the world map (world/world_116_102) for file path changes in the map exits and entrances. Technical change, no functional changes.
0 lines of code changed in 1 file:
Moved Gaea's Garden (darcap/darcap/gaea) in to the temples directory (darcap/darcap/temples/gaea) to Darcap. Updated world map (world/world_116_102) due to file patch changes. Technical change, no functional changes.
0 lines of code changed in 1 file:
File rename for Gaea's Garden (was darcap/darcap/temple, now darcap/darcap/gaea) and updated world map (world/world_116_102) for new file name. Technical change, no functional changes.
4413 lines of code changed in 2 files:
Cosmetic change with swall sections in Water house (darcap/darcap/waterhouse) to merge nicer with nearby walls. Cosmetic change only, no functional changes.
16 lines of code changed in 1 file:
Cosmetic change with swall sections in Air house (darcap/darcap/airhouse) to merge nicer with nearby walls. Cosmetic change only, no functional changes.
16 lines of code changed in 1 file:
Cosmetic change with swall sections in Fire house (darcap/darcap/firehouse) to merge nicer with nearby walls. Cosmetic change only, no functional changes.
11 lines of code changed in 1 file:
Cosmetic change with swall sections in Earth house (darcap/darcap/earthhouse) to merge nicer with nearby walls. Cosmetic change only, no functional changes.
11 lines of code changed in 1 file:
Quest: pygmy forest.
33 lines of code changed in 2 files:
Moved .msg file related to Spike's Weapons (darcap/darcap/shops/shop_w) to /darcap/darcap/shops/ directory. Updated file path for spike.msg text within the map.
0 lines of code changed in 1 file:
Moved Spike's Weapons store map in to /darcap/darcap/shops directory. Updated world map (world/world_116_102) due to file patch changes.
0 lines of code changed in 1 file:
Moved Mirkland's Magic magic store map in to /darcap/darcap/shops directory. Updated world map (world/world_116_102) due to file patch changes.
0 lines of code changed in 1 file:
Moved Bob's Fish & Chips general store map in to /darcap/darcap/shops directory. Updated world map (world/world_116_102) due to file patch changes.
0 lines of code changed in 1 file:
Moved Smiths's Armour in to /darcap/darcap/shops directory. Updated world map (world/world_116_102) due to file patch changes.
0 lines of code changed in 1 file:
Moved Molthir's Potion Shop in to /darcap/darcap/shops directory. Updated world map (world/world_116_102) due to file patch changes.
0 lines of code changed in 1 file:
Moved Darcap General Store in to /darcap/darcap/shops directory. Updated world map (world/world_116_102) due to file patch changes.
0 lines of code changed in 1 file:
Cosmetic changes to Fernicious Fenx Family Pet Emporium (darcap/darcap/petshop) in regards to wall sections for nicer merging. No functional changes.
72 lines of code changed in 1 file:
Spelling correction (pyhon -> python) in message text to Darcap's Manor - white zone (darcap/darcap/manor.white) in Darcap.
2 lines of code changed in 1 file:
Make beholder eyes two words when referenced in maps.
2 lines of code changed in 1 file:
Give some faces to some quests.
11 lines of code changed in 2 files:
Translation update (favorised -> favored) to message text to Darcap library, upper floor (darcap/darcap/library_upper) in Darcap.
1 lines of code changed in 1 file:
Context correction (servere -> sever) to message text to Darcap library, upper floor (darcap/darcap/library_upper) in Darcap.
1 lines of code changed in 1 file:
Spelling correction (negociations -> negotiations) to message text to Darcap library, upper floor (darcap/darcap/library_upper) in Darcap.
1 lines of code changed in 1 file:
(140 more)