[root]/euthville
church
(7 files, 16226 lines)
green_goblin
(17 files, 77476 lines)
shops
(1 files, 5941 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 234 (100.0%) | 11623 (100.0%) | 49.6 |
rjtanner | 116 (49.6%) | 8591 (73.9%) | 74.0 |
ryo_saeba | 10 (4.3%) | 2284 (19.7%) | 228.4 |
partmedia | 14 (6.0%) | 649 (5.6%) | 46.3 |
akirschbaum | 32 (13.7%) | 50 (0.4%) | 1.5 |
qal21 | 60 (25.6%) | 20 (0.2%) | 0.3 |
kbulgrien | 1 (0.4%) | 18 (0.2%) | 18.0 |
cavesomething | 1 (0.4%) | 11 (0.1%) | 11.0 |
Normalize quest title capitalization
1 lines of code changed in 1 file:
Put Valriel church and quest in separate folder.
0 lines of code changed in 7 files:
Various improvements to Valriel's Church.
623 lines of code changed in 5 files:
Add darkness and correctly block lower level.
25 lines of code changed in 1 file:
Map name update to Valriel's Church, Catacombs (was Valriel's church, catacombs) in Euthville. No functional changes.
2 lines of code changed in 1 file:
Moved Euthville Magic Shop map in to /euthville/shops directory. Updated world map (world/world_105_113) due to file path changes.
0 lines of code changed in 1 file:
Specify region of euthville for Valriel's Church (euthville/valriel) in Ruins of Euthville.
2 lines of code changed in 1 file:
Quest: recover a holy chalice.
2277 lines of code changed in 7 files:
Removed forced line breaks in message text to Demon Quest (euthville/demon_quest) in Euthville Ruins.
2 lines of code changed in 1 file:
Removed forced line breaks in message text to Abyss, Level 5 (euthville/wiz5) in Euthville Ruins.
3 lines of code changed in 1 file:
Removed forced line breaks, captilization and punctuation corrections in message text to Euthville Magic Shop (euthville/magic.shop) in Euthville Ruins.
4 lines of code changed in 1 file:
Removed forced line breaks in message text to Hall of Bones (euthville/hallofbones) in Euthville Ruins.
2 lines of code changed in 1 file:
Replace handler with specific one. Requires arch revision 15303.
1 lines of code changed in 1 file:
Replace handler with specific one. Requires arch revision 15300.
1 lines of code changed in 1 file:
Update or correct entrance x and y coordinates in the map headers.
2 lines of code changed in 1 file:
Remove extra or double stacked floor tile in the Euthville Magic Shop.
1 lines of code changed in 1 file:
Remove line breaks in NPC dialogue at the Euthville Magic Shop.
2 lines of code changed in 1 file:
Major cosmetic overhaul to the Magic Shop in Euthville. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
5120 lines of code changed in 1 file:
Fix maps that allow stealing unpaid items from shops.
3 lines of code changed in 1 file:
Add quest handlers for city-based final maps for royalty quests
11 lines of code changed in 1 file:
Cosmetic wall changes for nicer merging
57 lines of code changed in 4 files:
Cosmetic change - replace swirling blue exits with actual doors, matches building exterior
2 lines of code changed in 1 file:
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
70 lines of code changed in 1 file:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
6 lines of code changed in 2 files:
Replace and phase out the (old) oakdoor graphic with something different
27 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
8 lines of code changed in 4 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
8 lines of code changed in 4 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
14 lines of code changed in 7 files:
Insert blocked walls in empty area of the map
2638 lines of code changed in 2 files:
Cosmetic changes to walls for nicer merging with nearby walls
9 lines of code changed in 2 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
78 lines of code changed in 19 files:
Cosmetic wall changes with how swall merges with nearby walls
5 lines of code changed in 1 file:
Map header updates: adjust map level difficulty to something slightly more realistic, added region euthville
3 lines of code changed in 1 file:
Link the Scorn Royalty maps together.
5 lines of code changed in 1 file:
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.
18 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
7 lines of code changed in 2 files:
Replace old and broken monster abilities (ability_fire) with current fire based abilities (burning hands, medium fireball, create fire wall)
35 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
16 lines of code changed in 16 files:
Map updates to include missing y coordinate for a couple of floor tiles in Euthville
2 lines of code changed in 2 files:
Changes due to map editor reformatting.
222 lines of code changed in 8 files:
(11 more)