Directory pup_land/lone_town/shops/

Total Files:
3
Deleted Files:
0
Lines of Code:
12089

[root]/pup_land/lone_town/shops

Lines of Code

pup_land/lone_town/shops/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 41 (100.0%) 7913 (100.0%) 193.0
eracc 4 (9.8%) 4567 (57.7%) 1141.7
rjtanner 22 (53.7%) 3037 (38.4%) 138.0
quinet 3 (7.3%) 272 (3.4%) 90.6
qal21 4 (9.8%) 15 (0.2%) 3.7
akirschbaum 6 (14.6%) 12 (0.2%) 2.0
ryo_saeba 2 (4.9%) 10 (0.1%) 5.0

Most Recent Commits

ryo_saeba 2021-01-19 13:53 Rev.: 21825

Fix decimal point.

1 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+1 -1)
ryo_saeba 2021-01-19 12:02 Rev.: 21821

Use building archetypes for instructions. Requires arch r21820.

9 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+9 -95)
rjtanner 2012-08-22 01:08 Rev.: 18412

New Map, Lone Town Imperial Post Office (pup_land/lone_town/shops/IPO_lonetown) with the usual features of message sending and receiving along with a message board. Updated world map (pup_land/lone_town/town) to include the IPO.

1251 lines of code changed in 1 file:

  • pup_land/lone_town/shops: IPO_lonetown (new 1251)
rjtanner 2012-03-14 00:05 Rev.: 17494

Instruction clarification for listening books to all build shop maps.

1 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+1 -1)
rjtanner 2012-03-13 23:56 Rev.: 17493

Grammar correction (can be build underneath -> can be built underneath) to all the build shop maps.

2 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+2 -2)
rjtanner 2012-03-01 20:00 Rev.: 17308

Word spacing changes to message text in Lone Town's Ye Olde Shoppe of Transport (pup_land/lone_town/shops/transport.shoppe) in Pup Land.

2 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+2 -2)
rjtanner 2012-03-01 19:54 Rev.: 17307

Word spacing changes and punctuation corrections to message text in Lone Town's Acme Building Supply (pup_land/lone_town/shops/buildshop) in Pup Land.

15 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+15 -15)
rjtanner 2011-12-08 00:57 Rev.: 16068

Removed line breaks in sign text to Lone Town's Ye Olde Shoppe of Transport in Pup Land.

2 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+2 -4)
rjtanner 2011-12-08 00:55 Rev.: 16067

Removed some of the line breaks in the instructional book text to Lone Town's Acme Building Supply in Pup Land.

3 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+3 -6)
rjtanner 2011-10-09 20:16 Rev.: 15173

Update or correct entrance x and y coordinates in the map headers.

2 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+2 -2)
rjtanner 2011-05-25 23:38 Rev.: 14490

Cosmetic update to Lone Town's Acme Building Supply. Floor plan matches the physical building shape. Updated world map for new map entrance destination.

1135 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+1135 -408)
rjtanner 2011-05-24 23:25 Rev.: 14489

Updates to Lone Town's Ye Olde Shoppe of Transport. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.

169 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+169 -11)
rjtanner 2011-05-22 23:25 Rev.: 14484

Minor changes to Lone Town's Acme Building Supply. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources.

394 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+394 -1)
akirschbaum 2010-11-05 16:22 Rev.: 14051

Fix maps that allow stealing unpaid items from shops.

1 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+1 -65)
akirschbaum 2009-06-17 04:05 Rev.: 11922

Remove 'rod' shopitems specifications; these have been merged into 'horn'.

1 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+1 -1)
rjtanner 2008-12-11 01:35 Rev.: 10912

Restore message text to exits

3 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+3)
rjtanner 2008-12-04 01:03 Rev.: 10828

Replace recently updated oakdoors with new archetype and recycled graphic, updated map entrance coordinates. Requires archetype r10798 or newer.

3 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+3 -6)
rjtanner 2008-11-25 01:58 Rev.: 10713

Fix for [crossfire-Bugs-2341093] Valkyrie altars nolonger working - removed and reinserted the altar archetype corrected the issue by adding 'arch altar_valkyrie_pray_event' to the altars inventory

3 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+3 -1)
rjtanner 2008-10-28 19:34 Rev.: 10210

(Inprogress checkin) Update map names to make them unique and more descriptive

2 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+2 -2)
rjtanner 2008-10-27 00:14 Rev.: 10205

(Inprogress checkin) Update map names to make them unique and more descriptive

2 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+2 -2)
rjtanner 2008-10-20 19:20 Rev.: 10134

(Inprogress checkin) Update map names to make them unique and more descriptive

2 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+2 -2)
rjtanner 2008-10-10 20:20 Rev.: 10057

Map header updates: Update maps with entrance x & y coordinates

4 lines of code changed in 2 files:

  • pup_land/lone_town/shops: buildshop (+2 -2), transport.shoppe (+2 -2)
quinet 2008-08-04 09:03 Rev.: 9718

Mention how to add or remove windows in the building instructions.

1 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+1)
quinet 2008-08-03 15:07

Use the shop tiles shop_building_pupland instead of the generic shop_building
tiles. These shop tiles had been defined a while ago but were not giving
good results due to an incomplete treasure list that is fixed now.

271 lines of code changed in 2 files:

  • pup_land/lone_town/shops: buildshop (+1)
eracc 2007-12-03 16:38 Rev.: 7680

Update transport shoppes with Valkyrie altar

17 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+17 -12)
akirschbaum 2007-11-04 14:05 Rev.: 7474

Update spellcasting objects to use inventory objects.

6 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+6)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

2 lines of code changed in 2 files:

  • pup_land/lone_town/shops: buildshop (+1 -2), transport.shoppe (+1 -2)
rjtanner 2007-10-28 02:02 Rev.: 7413

In-progress or partial check in; Updated map names and added map difficulty settings

2 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+2 -1)
rjtanner 2007-09-09 02:09 Rev.: 7132

Changes due to map editor reformatting.

22 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+22 -22)
qal21 2007-04-13 21:13 Rev.: 6012

Un-linewrap msgs and fix gramatical errors in lone town. Other changes due to map editor

14 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+14 -17)
rjtanner 2007-04-08 13:59 Rev.: 5982

Map name update for the Transport Shoppe of Lone Town, other changes are due to map editor re-formatting

18 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+18 -18)
eracc 2007-04-07 22:57 Rev.: 5964

Fix an error with pricing.

13 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+13)
eracc 2007-04-07 22:48 Rev.: 5963

Fix error where players get trapped behind the shop door.

8 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (+8)
eracc 2007-04-07 22:14 Rev.: 5962

Add some light at the Brest transport point.
Create new shop. A shop with transporters in Lone Town. This is the initial
version and will be modified as needed based on feedback.

4529 lines of code changed in 1 file:

  • pup_land/lone_town/shops: transport.shoppe (new 4529)
akirschbaum 2007-04-05 16:37 Rev.: 5940

Replace "no_pass" with "move_block".

2 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+2 -2)
qal21 2006-12-17 00:15 Rev.: 5180

Set svn:eol-style to LF for all map files in trunk.

1 lines of code changed in 1 file:

  • pup_land/lone_town/shops: buildshop (+1)
qal21 2006-12-12 20:27 Rev.: 5172

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in 2 files:

  • pup_land/lone_town/shops: buildshop (-1)
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