Directory python/misc/

Total Files:
10
Deleted Files:
1
Lines of Code:
415

[root]/python/misc

Lines of Code

python/misc/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 41 (100.0%) 591 (100.0%) 14.4
ryo_saeba 9 (22.0%) 272 (46.0%) 30.2
kbulgrien 6 (14.6%) 140 (23.7%) 23.3
tchize 6 (14.6%) 104 (17.6%) 17.3
partmedia 2 (4.9%) 45 (7.6%) 22.5
akirschbaum 2 (4.9%) 18 (3.0%) 9.0
anmaster 11 (26.8%) 12 (2.0%) 1.0
qal21 4 (9.8%) 0 (0.0%) 0.0
cavesomething 1 (2.4%) 0 (0.0%) 0.0

Most Recent Commits

partmedia 2018-12-30 00:15 Rev.: 20654

Add reputation-based trigger

37 lines of code changed in 1 file:

  • python/misc: reputation_trigger_connect.py (new 37)
akirschbaum 2016-06-19 10:19 Rev.: 20286

Remove redundant semicolons.

1 lines of code changed in 1 file:

  • python/misc: greet_message.py (+1 -1)
akirschbaum 2016-06-19 10:12 Rev.: 20284

Do not mix spaces and TABs for indentation.

17 lines of code changed in 1 file:

  • python/misc: swallow_whole.py (+17 -17)
partmedia 2016-02-16 21:30 Rev.: 20224

Add monster fight arena to Darcap funzone

Submitted by: Daniel Ziem (patch #346)

8 lines of code changed in 1 file:

  • python/misc: connect.py (new 8)
ryo_saeba 2013-04-06 05:21 Rev.: 18659

Apply (part of) patch #326: Make sailing around the world cost money, by Kevin Zheng.

78 lines of code changed in 1 file:

  • python/misc: ship.py (new 78)
ryo_saeba 2012-07-01 12:09 Rev.: 18320

Clean debug statement.

1 lines of code changed in 1 file:

  • python/misc: swallow_whole.py (+1 -1)
ryo_saeba 2012-07-01 11:28 Rev.: 18319

Remove 'print' used to debug.

0 lines of code changed in 1 file:

  • python/misc: doNothing.py (-1)
ryo_saeba 2012-07-01 09:33 Rev.: 18318

Remove debug statement.

0 lines of code changed in 1 file:

  • python/misc: greet_message.py (-1)
ryo_saeba 2011-12-30 16:39 Rev.: 16384

Script to record a list of players having done something great.

57 lines of code changed in 1 file:

  • python/misc: hall_of_fame.py (new 57)
cavesomething 2010-04-27 03:40 Rev.: 12991

Move npc_dialog.py to the dialog directory rather than misc/

0 lines of code changed in 1 file:

  • python/misc: npc_dialog.py (del)
anmaster 2009-01-29 20:38 Rev.: 11285

Set svn:eol-style on the python scripts in maps.

7 lines of code changed in 7 files:

  • python/misc: CFInsulter.py (+1), CFweardisguise.py (+1), death_message.py (+1), doNothing.py (+1), greet_message.py (+1), npc_dialog.py (+1), swallow_whole.py (+1)
anmaster 2009-01-29 20:32 Rev.: 11284

Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4

1 lines of code changed in 1 file:

  • python/misc: npc_dialog.py (+1 -1)
anmaster 2009-01-29 20:22 Rev.: 11283

Run whitespace cleanup script in maps/python.

4 lines of code changed in 3 files:

  • python/misc: CFweardisguise.py (-1), npc_dialog.py (+1 -2), swallow_whole.py (+3 -4)
kbulgrien 2008-11-21 02:46 Rev.: 10637

- Reformat for readability. No functional change.

23 lines of code changed in 1 file:

  • python/misc: npc_dialog.py (+23 -12)
kbulgrien 2008-11-21 02:43 Rev.: 10636

- More clearly document how to write JSONs when pre or postconditions are not
needed by a particular rule. For the inexperienced, this was a showstopper.
- Dispense with the user defined exception and replace the old handling with a
more effective debug log message combined with a generic exception.

5 lines of code changed in 1 file:

  • python/misc: npc_dialog.py (+5 -12)
kbulgrien 2008-11-15 02:55 Rev.: 10469

Modify CFDialog.py to use a list of strings for the keywords instead of the "|"
delimited string for consistency and to reduce the need to specially parse the
string. There seems no particular reason to stay with the "|" delimiter (and
@match use of it does not seem compelling enough to override the benefit of
removing the oddball parameter from both CFDialog.py and npc_dialog.py scripts.
This commit also updates every known dialog that is affected. Also updated
are the comments in both dialog scripts to reflect the change. In CFDialog.py
also pluralize some identifers to better reflect that they are used for lists.

22 lines of code changed in 1 file:

  • python/misc: npc_dialog.py (+22 -19)
kbulgrien 2008-11-15 00:04 Rev.: 10467

Add a comment that references ../scorn/kar/gork.msg as an example of how an
npc_dialog.py conversation can be made player friendly by using multiple
precondition flag values. Without using this capability, conversation paths
can tend to be too linear or rigid and therefore produce unnecessary player
frustratation.

6 lines of code changed in 1 file:

  • python/misc: npc_dialog.py (+6)
kbulgrien 2008-11-13 23:44 Rev.: 10423

Avoid DeprecationWarning: raising a string exception is deprecated by making
a user-defined exception handler.

10 lines of code changed in 1 file:

  • python/misc: npc_dialog.py (+10 -1)
kbulgrien 2008-11-13 21:45 Rev.: 10422

- Documentation improvements and an additional example. No functional changes.

74 lines of code changed in 1 file:

  • python/misc: npc_dialog.py (+74 -35)
ryo_saeba 2008-04-05 02:46 Rev.: 8691

Part of patch #1677738: Purple worm (with pythonscript and map), by Mike B.

40 lines of code changed in 1 file:

  • python/misc: swallow_whole.py (new 40)
tchize 2007-12-22 08:44 Rev.: 8009

Make the gork's treasure quest use python for npc dialog. It's now mandatory to go throught full dialog to get the treasure key, knowing password is not enough


14 lines of code changed in 2 files:

  • python/misc: doNothing.py (new 5), npc_dialog.py (+9 -2)
tchize 2007-12-18 17:29 Rev.: 7968

Update match rules of CFDialog, add a script to use it
easily in maps, update newbie house so the wise sigmund
can provide more interactive support to players

17 lines of code changed in 1 file:

  • python/misc: npc_dialog.py (+17 -2)
tchize 2007-12-16 10:15 Rev.: 7930

Add a simple to use script that make use of NPC dialog

70 lines of code changed in 1 file:

  • python/misc: npc_dialog.py (new 70)
tchize 2007-11-08 18:36 Rev.: 7496

Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message)

3 lines of code changed in 2 files:

  • python/misc: CFweardisguise.py (+2 -2), greet_message.py (+1 -1)
ryo_saeba 2007-04-06 15:32 Rev.: 5951

Make script more robust if enemy changes, only process players.

10 lines of code changed in 1 file:

  • python/misc: greet_message.py (+10 -5)
ryo_saeba 2007-04-06 14:58 Rev.: 5949

Script: greeting message to enemy.

46 lines of code changed in 1 file:

  • python/misc: greet_message.py (new 46)
ryo_saeba 2007-04-02 15:00 Rev.: 5920

Script to have critters say things when they die.

40 lines of code changed in 1 file:

  • python/misc: death_message.py (new 40)
qal21 2006-12-12 20:27 Rev.: 5172

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in 4 files:

  • python/misc: CFInsulter.py (-1), CFweardisguise.py (-1)
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