Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 385 (100.0%) | 85283 (100.0%) | 221.5 |
alestan | 19 (4.9%) | 48847 (57.3%) | 2570.8 |
rjtanner | 187 (48.6%) | 34272 (40.2%) | 183.2 |
cavesomething | 12 (3.1%) | 595 (0.7%) | 49.5 |
partmedia | 14 (3.6%) | 434 (0.5%) | 31.0 |
kbulgrien | 7 (1.8%) | 371 (0.4%) | 53.0 |
akirschbaum | 62 (16.1%) | 301 (0.4%) | 4.8 |
ryo_saeba | 14 (3.6%) | 281 (0.3%) | 20.0 |
anmaster | 8 (2.1%) | 118 (0.1%) | 14.7 |
silvernexus | 7 (1.8%) | 34 (0.0%) | 4.8 |
qal21 | 53 (13.8%) | 27 (0.0%) | 0.5 |
bbotbuilder | 1 (0.3%) | 2 (0.0%) | 2.0 |
quinet | 1 (0.3%) | 1 (0.0%) | 1.0 |
Use building archetypes for instructions. Requires arch r21820.
8 lines of code changed in 1 file:
Use archetypes for converters instead of custom ones.
4 lines of code changed in 1 file:
Use absolute paths for exits to the Astral Vault
2 lines of code changed in 1 file:
Make Bank of Skud Vault (scorn/shops/bank-vault) an indoor map, corrects map creator error
1 lines of code changed in 1 file:
Correct creation date in map headers, no functional changes
1 lines of code changed in 1 file:
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
1 lines of code changed in 1 file:
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
3503 lines of code changed in 2 files:
Update instructional sign in Beginners (scorn/misc/beginners) in Scorn to remove the reference to wearing armour since it is now automatically worn as part of the character creation process.
3 lines of code changed in 1 file:
Sell pens and blank books
15 lines of code changed in 1 file:
Patch #352 Minor door and spelling fixes in low-level Scorn. Spelling fixes to plural items for various Scorn maps.
5 lines of code changed in 2 files:
Make pawn shop more greedy
4 lines of code changed in 2 files:
Change firewalls in maps to use direction instead of sp. Depends on r20469.
30 lines of code changed in 5 files:
Reorganize Scorn
- Move Barracks and Mess Hall to castle keep
- Move Fun House and Random House to southeast near arena
- Move Wizard Workshop to row of crafting buildings
- Remove closed buildings in central Scorn
- Adjust other buildings to fill in gaps
7 lines of code changed in 1 file:
Move deposit box code to separate file
Give deposit boxes their own script and update all the banks.
3 lines of code changed in 1 file:
Give maps unique names again, update references to Pup Land for consistency. No functional changes.
6 lines of code changed in 3 files:
Made the default books lying around Scorn start identified.
3 lines of code changed in 1 file:
Fix unreachable dialog
Submitted by: Daniel Ziem (patch #344)
2 lines of code changed in 1 file:
Update Scorn Alchemy Shop
50 lines of code changed in 1 file:
Removed duplicate shop tile in Scorn Weapon Shop.
1 lines of code changed in 1 file:
Give the Scorn bookstore a shopkeeper
Submitted by: Jason Zheng
14 lines of code changed in 1 file:
Clean up Scorn bookstore
Remove extraneous hidden wood floor tiles, fix capitalization, use
automatic spell book naming, and remove unnecessary message text.
Submitted by: Jason Zheng
24 lines of code changed in 1 file:
Update signs and match appearance outside
243 lines of code changed in 1 file:
Update to Scorn Sale Shop (scorn/shops/scorn.sale1) in Scorn to use updated random item shop item tiles. Requires archetype update r19604 or newer.
9 lines of code changed in 1 file:
Shrink boundaries of Scorn's south city wall.
- Allow magic in the area south of Scorn's new city limits.
- Create a new south gate.
- Improve overall appearance when smoothing is enabled.
- Move around a few buildings to accommodate changes.
3 lines of code changed in 1 file:
Remove duplicate tiles.
4 lines of code changed in 1 file:
Remove 'race' property in Scorn Food Shop.
In addition, pay somewhat well for flesh (this is a food shop, take into
account races such as dragons). Also improve lighting and add a special
place for players to sell stuff.
63 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
1 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
10 lines of code changed in 5 files:
Cosmetic changes with Scorn Armour Shop (scorn/shops/armourshop) to correct a stacking issue resulting in the floor tile appearing above wall sections by the blacksmith. No functional changes.
1 lines of code changed in 1 file:
Remove trailing whitespace.
8 lines of code changed in 3 files:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Place dialogue information within Oorgh's inventory instead of as a magic_ear in Scorn Pawn Shop (scorn/shops/scorn.sale2). Technical change, no functional changes.
10 lines of code changed in 1 file:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Sign name and message text updates to Scorn Sale Maps (scorn/shops/scorn.sale1 and scorn/shops/scorn.sale2).
5 lines of code changed in 2 files:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Capitalization corrections to house plant references in Scorn Sale Maps (scorn/shops/scorn.sale1 and scorn/shops/scorn.sale2).
23 lines of code changed in 2 files:
Remove weather setting (temp 50) from map header of Scorn Private Shop (scorn/shops/privateshop). Technical change, no functional changes.
1 lines of code changed in 1 file:
Removed weather setting (temp 50) from map header to the private shop maps. Technical change, no functional changes.
4 lines of code changed in 4 files:
Cosmetic and layout changes to Oled's Cafe (scorn/shops/oleds_cafe) in Scorn. Enlarged the map to include area surrounding the cafe, added some windows, changed the location of the door. Updated world map (world/world_104_116) for map entrance coordinate changes.
613 lines of code changed in 1 file:
Cosmetic and layout changes to Eswald's Coffee Shop (scorn/shops/coffeeshop) in Scorn. Enlarged the map to include area surrounding the shop, added some windows. Updated world map (world/world_105_116) for map entrance coordinate changes.
659 lines of code changed in 1 file:
Moved map idea credit to the map header in Bank of Skud (scorn/shops/bank) in Scorn. Technical change only, no functional changes.
5 lines of code changed in 1 file:
Enlarged the lobby area of Food Shop Warehouse (scorn/shops/foodshop) in Scorn to give players more room to move around each other. Updated world map to reflect changes in entrance coordinates.
264 lines of code changed in 1 file:
Word spacing correction in message text to Scorn Sale Shop (scorn/shops/scorn.sale1) in Scorn.
2 lines of code changed in 1 file:
(123 more)