[root]/unlinked/kandora/elcyon
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 89 (100.0%) | 724 (100.0%) | 8.1 |
rjtanner | 13 (14.6%) | 364 (50.3%) | 28.0 |
silvernexus | 7 (7.9%) | 216 (29.8%) | 30.8 |
akirschbaum | 24 (27.0%) | 86 (11.9%) | 3.5 |
anmaster | 3 (3.4%) | 42 (5.8%) | 14.0 |
qal21 | 39 (43.8%) | 13 (1.8%) | 0.3 |
kbulgrien | 2 (2.2%) | 2 (0.3%) | 1.0 |
ryo_saeba | 1 (1.1%) | 1 (0.1%) | 1.0 |
Tweaks to most of Kandora's maps, mainly fixing outdated wall endings and exits.
216 lines of code changed in 7 files:
Replace '[large_]gargolye' arch with '[large_]gargoyle'.
1 lines of code changed in 1 file:
Adapt to renamed archetype names.
3 lines of code changed in 1 file:
Mark items on shop tiles as either unpaid or no_pick.
8 lines of code changed in 1 file:
Adapt exit coordinates to server r12199.
8 lines of code changed in 2 files:
Clean up walls and floors in /unlinked/kandora, also possibly other cleanup in there that I forgot to mention. But it was sad to see these broken maps.
42 lines of code changed in 3 files:
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.
2 lines of code changed in 2 files:
Update spellcasting objects to use inventory objects.
51 lines of code changed in 4 files:
Unify Created: and Modified: map headers.
13 lines of code changed in 13 files:
Changes due to map editor reformatting. Hopefully this will make future updates and patches easier to read and understand.
364 lines of code changed in 13 files:
Spelling corrections.
3 lines of code changed in 3 files:
Set svn:eol-style to LF for all map files in trunk.
13 lines of code changed in 13 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 26 files: