[root]/arch/trunk/flesh/generic
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 135 (100.0%) | 111 (100.0%) | 0.8 |
partmedia | 5 (3.7%) | 47 (42.3%) | 9.4 |
akirschbaum | 44 (32.6%) | 33 (29.7%) | 0.7 |
silvernexus | 3 (2.2%) | 13 (11.7%) | 4.3 |
qal21 | 33 (24.4%) | 11 (9.9%) | 0.3 |
bbotbuilder | 7 (5.2%) | 7 (6.3%) | 1.0 |
ryo_saeba | 11 (8.1%) | 0 (0.0%) | 0.0 |
anmaster | 32 (23.7%) | 0 (0.0%) | 0.0 |
Combine generic hides and leathers into a single file
Also fix stacking for colored leathers
47 lines of code changed in 5 files:
Added troll hide I forgot in r19609. Uncommented change in r19630 related to forgetting to add this arch.
13 lines of code changed in 3 files:
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
0 lines of code changed in 22 files:
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
33 lines of code changed in 22 files:
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
0 lines of code changed in 4 files:
Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.
0 lines of code changed in 6 files:
armour/shield/DShield.arc, flesh/*
* Change a bunch of 'color_fg' keys to 'magicmap'
flesh/dragon/dragon_sca.arc:
* make the magicmap color correspond to the dragon scale's color
7 lines of code changed in 7 files:
Use better compression to reduce image sizes.
0 lines of code changed in 22 files:
Remove obsolete field.
0 lines of code changed in 11 files:
Set svn:eol-style to LF for all arch files.
11 lines of code changed in 11 files:
propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.
0 lines of code changed in 22 files: